Hello,
I have a problem with the trigger_hurt entity.
It doesn't work for any monsters (NPCs) in the game.
I tried a lot of stuff with it, but when i give it a Name, flag: "Start off" and trigger it on by a multi_manager it just does 1 time damage to the monster, but it's active and when i walk in, i get damage all the time.
Anyone knows a solution to this?
Speed74
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