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Comment History  (0 - 30 of 52)
Spirit-Warden
Spirit-Warden - - 52 comments @ Star Wars: Interregnum

Something just came to mind, is Slave 1 recruitable / going to be recruitable like the Millienum Falcon is?

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Star Wars: Interregnum

The Force Unleashed 1 certainly...the 2nd one not so much, this page has useful information for the PC version of TFU Pcgamingwiki.com–_Ultimate_Sith_Edition.

As for the Eclipse, I like the idea of it being capturable. Perhaps the reborn Emperor is trying to reclaim his Empire and you can capture it (as in convincing him to join your side). What can I say, I like the Emperor and he's such an important character but he often gets the shaft...no pun intended.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Star Wars: Interregnum

Downloaded this mod last night, finally got to play it today. I really love the Star Wars theme in Sins, it's how I imagine Empire at War 2 would be. Empire is great and the Rebels feel nicely balanced in comparison, they feel weaker but in a good and lore-friendly way. The models and textures for the Empire look wonderful and I enjoy hearing the dialogue from EaW too on some ships (Darth Vader's Executor being my favourite, I like how you used the original voice).

I don't know if you take suggestions or how much of what i'm about to say if stuff you planned already (sorry if it is) but a few suggestions I have is the models for the Capital Ship and Frigate factories could be changed to the ones from The Force Unleashed 1 Vignette4.wikia.nocookie.net

Supercheats.com

I also think that since the Rebel Space station is the one from Empire at War, the Empire's should be too. Lastly I think the reborn Emperor from the Expanded Universe would be a good fit for the 2nd Imperial faction using the Eclipse II as his Titan (since I doubt the Death Star would be something usable in this game) plus like Vader he could use force powers like Force Storm, or Corruption. Plus it would give the faction an Master-Apprentice rivalry theme.

Anyway, thanks for creating this mod, it's spectacular.

Good karma+2 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Wet Clothes Fix

Very nice mod, you don't think it'd be possible to fix the rain issue for the lightsabers at some point do you? Where they are always smoking on Kamino even inside.

Good karma+3 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Due to Popular Demand

Why not scale the ship to be bigger than the assault but smaller than the super carrier, make it a 2nd option for covenant titan. Call it the...not-as-super carrier.

Probably for the best to not release the CSO as-is. Even if you suck massive warming lables everywhere saying "this will crash your game" you'd still get those people going "This crashes my game!!!1111"

Good karma+4 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Under Cover of Night [Homefront Remix]

Wow, amazing and probably the best version i've heard.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Operation: HOMEFRONT

Later reply, there was a death in the family. Anyway, this is what it looks like Youtube.com

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Sins of the Prophets

Is the large covenant capital ship the Supercarrier or Assault carrier? I'm guessing it's the assault since I couldn't find the smaller version? Also, any thoughts on making the slipspace jumps look like the ones from Halo 2 anniversary?

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Operation: HOMEFRONT

For the Covenant, building CSOs or CASs always results in a CSO being made. Also, any thoughts on making the slipspace jumps look like the ones from Halo 2 anniversary?

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Covenant at War

Fab mod. Halo has some really fantastic ships but space combat is never explored in offical games (to my knowledge) so it's really great to have something like this. Are there any plans to have High Charity as a unit for the covenant?

Great work.

Good karma+2 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Operation: HOMEFRONT

Fab mod. Halo has some really fantastic ships but space combat is never explored in offical games (to my knowledge) so it's really great to have something like this.

I only tested it out last night before going to bed so I didn't get to explore everything. So I have to ask, do the Covenant have High Charity as a unit?

Great work.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Sins of the Prophets

Fab mod. Halo has some really fantastic ships but space combat is never explored in offical games (to my knowledge) so it's really great to have something like this.

I only tested it out last night before going to bed so I didn't get to explore everything. So I have to ask, do the Covenant have High Charity as a unit?

Great work.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Classic - Stargate Space Conflict

Amazing mod, really fantastic work. Such a blast to play.

Good karma+4 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Placement patch

This seems to cause my game to crash and get a minidump. Mod works 'fine' without it just can't build the Asuran Titans.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Stargate: Battlefront Pegasus

I found an interesting hole in the wall that let me go through the ship. I.imgur.com I.imgur.com

I was going full speed, upside down into the hive's hanger. Instead of hitting the wall I just went through it. I spent a few minutes looking for it again but couldn't find it, so it's probably very small.

I forgot to mention the last time. I think the Hive's hanger could use some colour edits. The yellow lights on the platforms and the dark blue...stuff on the floor and ceiling looks a tad off.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Stargate: Battlefront Pegasus

This may not be possible but in a later version would you be able to pull the camera back from the larger ships? The details are freaking sweeeet but I can't see anything but the nose of the ship.

Also just out of curiosity, would making the Hive Ship and SOL pilotable be doable? To be honest I don't actual care about SOL I just have a thing for Hive Ships lol. Oh and maybe an active supergate prop in the background?

If you do the Goa'uld someday my personal suggestion is to make the capital ship either Anubis's mothership or Apophis's super ha'tak with regular Ha'taks and Cheops being the frigate ships.

I've been playing on this map for a little while and it's a pretty great mod, the models and textures are wonderful anything Stargate is insta-epic in my books.

Good karma+2 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Classic - Stargate Space Conflict

Oh my goodness, I had to laugh. So simple I feel silly hahaha. Thanks :)

Good karma+2 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Classic - Stargate Space Conflict

Thanks, the v-sycn worked (as a side note i'm now using a fps limiter and that does the same job). I also got the english to work by downloading version 1.3 which had an english locale folder. I love this mod so much, anything stargate does get points for me anyway, but this is truly something.

I have one last question. I watched a video of this mod and the person in question was using the Goa'uld. His ships had shield, mine don't. At least not when I play as them, when the goa'uld are enemy NPCs they do but no shields when I use them? I only got the game a week ago so maybe there is a setting I haven't turned on, but yeah i'm just confused.

Good karma+2 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Stargate Invasion

I'm curious, is the Wraith super hive titan supposed to be the ZMP hive? I ask because modle wise it seems close to the Superhive since the hole in the middle of the ship is filled in but it's so much smaller than the regular hiveship when it should be a lot bigger. I will say that I love some of the unqiue ships like the assult hive, the design is fantastic, this mod is tied with the Pegasus chronicles as my favourite stargate mod for a game. Great work

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Classic - Stargate Space Conflict

I'm having an issue. I have (according to the main menu) Alpha 1.4 which is apparently the currently version. However, a lot of things are either in french or writen as $8000. As well as that, the camera controls don't work, I also have no research or build options.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]

Eh, forget that comment, I was looking at size comparions. I thought the ZPM hive was waaaay larger than a regular hive, but you seem to have gotten it spot on.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]

One last thing. Is it possible to scale up the Super Hive? It seems kind of small.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]

Nevermind about the Supergate thing, I got the launcher to work and the updates from that worked (I had to do manual before). I did want to report a weird issue with some ships, mainly Wraith such as the crusier and hive. They cause the game to hang for a few seconds.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ SG EaW: TPC-Hotfix 1.2.1 [Manual Installation]

I'm a huge stargate fan so this mod is like a dream come true. Played the Empire at War version and this Forces of Corrpution one, both really good. I have to ask though, how do you build the supergate? I've only seen one of your custom maps with a supergate in it.

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Battlefront: Evolved 1.0

Forgot to mention that I think Vader is to dark.

Good karma+4 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Battlefront: Evolved 1.0

It tells you in the readme.

Good karma+6 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Battlefront: Evolved 1.0

The only thing I really noticed is that Obi-Wan and Anakin look freaking amazing. Seriously, if you can get more of the JK3 model to covert i'll marry you.

On a side note, Aayla secura looked a little fake to me, as if she's been coloured with crayons

Other than that I really appreicate this mod, actually got me to play with Obi and Ani again...even though I hate Anakin.

So yeah, changes to Aayla and more JK3 model coverts (if possible of course) and i'll be a happy camper 8)

Good karma+8 votes
Spirit-Warden
Spirit-Warden - - 52 comments @ Mass Effect: Unification

Sorry to keep pestering you guys but for Shepard have you thought about. Vanguard- Claymore. Infiltrator- Widow?

Good karma+1 vote
Spirit-Warden
Spirit-Warden - - 52 comments @ Mass Effect: Unification

I hope this doesn't come across as rude, it's not meant to be. Especially because of the amount of hard work you've all put into it. But is there a tool to edit unit textures?

A few of the unit don't look appealing to me so I just wanted to chnage them myself?

Good karma+1 vote