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Comment History  (0 - 30 of 114)
Soundpath
Soundpath @ S.T.A.L.K.E.R. - Lost Alpha

I love the new foliage you guys made. Looks much more realistic and visually balanced than the game's originals.

Reply Good karma+9 votes
Soundpath
Soundpath @ Black Mesa

(buried)

outstanding quality, although i wish the combat felt more like a modern tactical shooter. more strategy and precision. less mindless run & gun.

Reply Good karma-5 votes
Soundpath
Soundpath @ NNihad

hey Nihad. Glad you are having success. My little brother actually watches that show icarly all the time. Pretty cool to see your work in the show. good luck man.

Reply Good karma+1 vote
Soundpath
Soundpath @ swamp hermit

Hey Gary, sent you an email.

Reply Good karma+1 vote
Soundpath
Soundpath @ Spiffy664

You've got some great artwork here, man. I like your style.

Reply Good karma+1 vote
Soundpath
Soundpath @ misery_lake

@ EDOC_32: i'm using CS2

Reply Good karma+1 vote
Soundpath
Soundpath @ hideout

Thanks man, I put a lot of hours into that one.

Reply Good karma+1 vote
Soundpath
Soundpath @ Nightmare House

This is appearing a bit too dark for me, personally. It could just be monitor settings or the color profile that you are using. I think the darkness is hiding some of the interesting detail in the foreground. But besides that, you did a great job with altering the overall atmosphere. Clouds, lightening, rain, and overall lighting look very convincing. I especially like the lighter outline that you added to the roof; to simulate rain splash and differentiate it from the dark sky behind it. Well done.

Reply Good karma+3 votes
Soundpath
Soundpath @ misery_lake

@boman: Yeah, it's a photoshop painting. Standard round brushes and some custom texture brushes for the grass, clouds and water.

iQew: Thank you for the thorough critique. Where are you learning this stuff? I'd like to read what you're reading. Yeah, I can see what you are saying with not having a selling-point. I'll keep that in mind in the future. Same with the rocks being a distraction, and the lack of human scale. Greatly appreciate your comments.

Reply Good karma+2 votes
Soundpath
Soundpath @ Pigs can't fly

sick style. Very cool sketch. especially like the clouds.

Reply Good karma+1 vote
Soundpath
Soundpath @ a little bit of depression

you have a great style; enjoying the work you've been posting up here.

Reply Good karma+1 vote
Soundpath
Soundpath @ Guard Duty props

excellent work man

Reply Good karma+1 vote
Soundpath
Soundpath @ ODST

Excellent armor design. Very realistic colors as well. Just out of curiousity, did you start this piece by painting over a photo? (I do that all the time)

Reply Good karma+1 vote
Soundpath
Soundpath @ swamp

IQew : You are right about that, I appreciate the critique.

Reply Good karma+1 vote
Soundpath
Soundpath @ St33m

Excellent artwork sir. I like your style.

Reply Good karma+2 votes
Soundpath
Soundpath @ L.U.R.K. Dev build screens 3/23/11

Relaxing on the job, are we? ; )

Reply Good karma+2 votes
Soundpath
Soundpath @ S.T.A.L.K.E.R. - Lost Alpha

@ KazakHD5660: awesome, thanks for the tip; that sounds like a good way to go. If the devs can't find time to address this issue, I'll just roll up my sleeves and tweak the sounds myself. : )

Reply Good karma+1 vote
Soundpath
Soundpath @ S.T.A.L.K.E.R. - Lost Alpha

Just watched the video; you guys are doing great things with this mod. One thing that bugs me though is the volume of the background sounds. Birds, gunfire, weather, thunder, breathing, dogs, voices and footsteps are all at the same volume level. When there are 3 or more of these playing at once, it's very confusing, and creates a cluttered, annoying, claustrophobic feeling when playing. I realize that this was a problem with the original stalker as well; but If there are going to be a dynamic, enjoyable soundscape, then there needs to be some kind of order and hierarchy. It would be great if you guys could implement a system that would allow atmospheric noises to fade at a distance, and not be louder than more dominant sounds like voices, gunfire, music, etc.

Reply Good karma+1 vote
Soundpath
Soundpath @ Anatomy Study Overview

Studies are looking good man, keep it up.

Reply Good karma+2 votes
Soundpath
Soundpath @ Lone Wolf

This is awesome; great atmosphere.

Reply Good karma+1 vote
Soundpath
Soundpath @ iqew

Hey man, thanks for the friend request. I was just taking a look at your stuff, your paintings are great. How long have you been into art?

Reply Good karma+2 votes
Soundpath
Soundpath @ Raindrop

Thanks for the words of encouragement, Steve. Having the support of the fans means a lot to the team. We realize that switching engines is a major shift, but we wouldn't have put Raindrop in jeopardy if we thought that we weren't capable of meeting these new challenges and surpassing them. It's more work, but we feel that the end result will be something vastly superior to the original game.

Reply Good karma+3 votes
Soundpath
Soundpath @ Flowery for Killerangel

beautiful....that static lighting has such a nice old-school feel to it. Takes me back. (sits back in leather armchair and lights a pipe)

Reply Good karma+2 votes
Soundpath
Soundpath @ S.T.A.L.K.E.R.: Wormwood

I noticed that you used my amateur stalker skins. I'm glad that they found a home with such an awesome mod. They were originally created for SOC, and I noticed that some areas of the skin aren't covering the COP model correctly. I'd be happy to tweak it and fix that annoying black region of the shirt; if you'd like.

Reply Good karma+1 vote
Soundpath
Soundpath @ Bounty Hunter

excellent costume design.

Reply Good karma+1 vote
Soundpath
Soundpath @ Raindrop

@ BobsBarricades - We have every intention of keeping the community informed of the game's progress. If we decide to use another website to showcase the game, we'll definitely give everyone at moddb a heads up.

Reply Good karma+4 votes
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