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Comment History
Somiaz
Somiaz - - 4 comments @ SCP: Containment Breach | Pixels, Synth & Unfairness

It's all good, unsure on why 714 and 939 don't show their textures, they do seem to bug out somestimes. However, I'm too inexperienced to fully understand what is going on.

Good karma+1 vote
Somiaz
Somiaz - - 4 comments @ SCP: Containment Breach | Pixels, Synth & Unfairness

Thank you, I've stopped progress on it for the time being as I became busy with other things.
The mod to me was unfair, but to someone more experienced that may be different. It's awesome that you created a new mod inspired by my own.
A lot of the newer unfair parts for the mod I made came from editing the game's code and also learning soem of the basic parts from scratch. It was tedious but a lot of fun, I don't mind going back in again and making it more difficult depending on the newer difficulties, etc. But it will take some time to pick everything back up again.

Good karma+1 vote
Somiaz
Somiaz - - 4 comments @ SCP: Containment Breach | Pixels, Synth & Unfairness

It's all good.
I'm hoping to get back on track with this mod, but I've been busy with many other things and have had to put it off for months.
Just wondering, what do you hope to see in this mod. If you have any type of suggestion to make.

Good karma+2 votes
Somiaz
Somiaz - - 4 comments @ SCP: Containment Breach | Pixels, Synth & Unfairness

Hello, sorry that you haven't enjoyed this mod. This was intended to be a joke mod where I just pixelise the textures and change the sound, but later on I wanted to change the game's code and make it more of an unfair game.

The textures and models are not based on voxels nor pixelart as that was not it's original purpose. Hopefully you can understand this, but if there are any change you think will improve on how the mod looks, please reply or comment again.

Good karma+2 votes