Check out the mapping section on the ballmen forums if you haven't already.
Check out the mapping section on the ballmen forums if you haven't already.
One of the main reasons for the maps looking the way they do is because of how the game plays. Every surface is another miniature arena and obstacle course where fights can take place. Try to imagine how a "real" map with full textures and props would look like. You can't exactly have boxes, dumpsters, and inclines sticking out of the walls and ceilings. That said thought, I am thinking of ways to make a more realistic looking map and hope to have one done in a later release.
Sofadullah
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