My wishes for version 2.0:
1. In view of the high scale and high drawing range, it is necessary to increase the distance of unit firefights by two or three times.
Use this technique to improve tactical capabilities. Units that are in motion lose accuracy and aiming range. Allow the infantry to shoot on the move, also with a decrease in accuracy and distance. Reduce turret traverse speed by half to benefit from a surprise attack from the rear.
2. After the destruction of the base structure, leave the effect of smoke and burning for a long time for a better effect of war.
3. Make all tanks the effect of firing from a cruiser ship. The fight will look much more interesting.
4. Add the ability to dig in for artillery and infantry with an increase in accuracy and firing range.
5. Add factions with RA2 and Tiberian Sun, Dune 2000 (A la battlefield 2042 portal mode)
6. Add optional terrain deformation option. Like tiberian sun.
7. Add the ability for each building to illuminate everything around in a certain radius for night missions, or add the ability to build spotlights (of different colors).
8. Add the ability to capture uninhabited buildings, if possible.
9. Add maps with cities or villages.
10. Add the ability to move through scripts, as in tiberian sun.
I think many will support these improvements. I am ready to support the development. Thanks in advance.
Snarki
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