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Comment History  (0 - 30 of 103)
.Pox
.Pox - - 103 comments @ Mod Tool Preview: GC Editor

That's the plan. I want the program to generate a whole GC when it's done.

Good karma+2 votes
.Pox
.Pox - - 103 comments @ Star Wars Frontlines

Ahoi! Dann auch von mir ein Willkommen zurück!
Hier hört auch keiner wirklich endgültig auf oder? :D

Good karma+2 votes
.Pox
.Pox - - 103 comments @ The 2.2 Manifesto

You are still going to lose the system, the troops will be moved to another nearby planet, though. I'm pretty sure it's possible to do that you could keep the system if enough units are present, but that would mean even more calculating and I don't really want to put more stress on the engine, since diplomacy requires a few constantly running threads already.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ [NON-STEAM UTILITY] Selection Freeze Fixer

The Defreezer won't allow you to select more units. There is a bug in EaW/FoC that prevents you from selecting ANY units at all and it will fix that bug.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ [NON-STEAM UTILITY] Selection Freeze Fixer

Make sure you have .NET Framework 4 installed

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Randomized Z-Layers

Nope this is still the same I've posted on everythingeaw.

Good karma+4 votes
.Pox
.Pox - - 103 comments @ Unit Selection Freeze Fixer (Utility)

Try changing the file extension to .PetroglyphFoCSave
I can't guarantee that it will work with an EaW save game, though.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Unit Selection Freeze Fixer (Utility)

The Defreezer is untested for tactical battles, so I wouldn't recommend using it on a save game that has a battle in progress.
However, it's weird that nothing would happen. The only advice I can give you right now is to make a backup of your save game and try defreezing again.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Slave Ship Defensive Beams Ability

You can attach scripts to upgrades.
Allow your ship to construct dummy upgrades(just like starbases) with a script attached to them and activate the ability through the script. Not optimal but it works.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Unit Selection Freeze Fixer (Utility)

I guess I can't help you for now.
Whenever you hit the freeze with TR again make a backup of the file before you use the defreezer. If it crashes again after defreezing send me a PM here and I'll have a look at it.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Unit Selection Freeze Fixer (Utility)

Hm it's pretty much impossible to say what the problem is based on this information, since we have no other reports of this happening.
Have you tried defreezing it a second time? I doubt that will help, but you never know with FoC

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Unit Selection Freeze Fixer (Utility)

What version of empire at war do you have, steam/gold or retail?
Does this only occur with certain mods? How large are these save games?
Do you have backups of the save games before you used the defreezer? Can you defreeze and load save games that haven't been hit by the freeze?

Good karma+2 votes
.Pox
.Pox - - 103 comments @ The Reckoning: Dark Lord of the Sith

Actually it just means there are bugs in your mod.

Good karma+3 votes
.Pox
.Pox - - 103 comments @ New ground units

When you select it, does it say "Kill me, please"?

Good karma+14 votes
.Pox
.Pox - - 103 comments @ Inquisitorium dark trooper

Someone's been skipping a few leg days.

Good karma+5 votes
.Pox
.Pox - - 103 comments @ Empire at War Expanded: Thrawn's Revenge

There's a 15% chance that you will encounter a raid fleet. If you haven't seen any in a while it's literally a coincidence.

Good karma+3 votes
.Pox
.Pox - - 103 comments @ Empire at War Expanded: Thrawn's Revenge

Raid fleets have the same AI as any attacking fleet.
Their main goal is always to take out the defenders starbase.
If other factions get in their way while doing that they'll attack those as well.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ 2.0 Preview: The Katana Fleet

It's the name of the GC that contains the Katana mission.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ 2.0 Preview: The Katana Fleet

No campaign, just this mission.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Could find it useful...

Does it show the 3rd structure?
The last person who tried that reported that the game doesn't know what to do with the extra box.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ 2.0 Feature Preview: It's a Trap!

This script is in no way connected to the stuff that is going on on the GC map. When the player attacks a planet a script runs and checks which factions are participating in the battle. Then it picks one of the remaining factions that are currently NOT participating in that specific space battle and spawns a fleet for said faction with a certain probability.
Those spawned ships will disappear after the battle, whether they were defeated or not.
Moreover, you as a player cannot interfere in AI battles.

Hope that clears things up :)

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Space Addon 4.0 - Secret Weapons of the Empire

I have just uploaded a new version of the Story Creator! It's waiting for authorization now.

The error that you have described occurred when an XML contained a token that the parser could not read.
When the parser finds such a token now the tool won't crash. Instead you will get an error message that contains the file name, the line number and the position of the token that caused the error. That way you will be able to fix your XML.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Space Addon 4.0 - Secret Weapons of the Empire

Sorry, for the inconvenience with the Story Creator, guys. I think I know what the bug is and I'm working on a fix right now. Please send me your bug reports to SmallPox AT hotmail DOT de and also attach the XML folder you are trying to load to the mail.

Thanks! :)

Good karma+1 vote
.Pox
.Pox - - 103 comments @ EaW Space Addon News No. 17

Check out Alphabluemodding.com
We have a lot of tutorials there.
And if you have a question you can always ask our members on the forums :)

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Space Addon 4.0 - Secret Weapons of the Empire

I'm sorry that we don't have any new updates for you guys at the moment. University is still taking most of my time :(
But don't worry we're not dead, yet!
The only good news I have right now is that I will most likely release a demo of the Story Creator at the end of the year.

Good karma+4 votes
.Pox
.Pox - - 103 comments @ Space Addon 4.0 - Secret Weapons of the Empire

It's buildable at tech 3 on Corellia.

And no, we won't release what we have right now, since it's unplayable due to the unfinished tech systems.

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Space Addon 4.0 - Secret Weapons of the Empire

Are you sure you deleted the right file? There is also a file called "Story_Plots_Sandbox_56_Rebel.xml". Since the names are pretty similar it's quite easy to mistake it for "Story_Sandbox_56_Rebel.xml"

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Space Addon 4.0 - Secret Weapons of the Empire

If you want to help then show me some of your work first :P

Good karma+1 vote
.Pox
.Pox - - 103 comments @ Space Addon 4.0 - Secret Weapons of the Empire

We're still here, although I don't have time to mod at the moment.
But I won't give up ;)

Good karma+1 vote