From a past benchmark scene I created it was around a Radeon 7850/Geforce Gtx 660 with a decent Dual Core 3Ghz+ cpu.
Now I do have this VR compatible with the head of the playermodel synced up to the VR headset and the requirements of that would be atleast R9 290/Gtx 780 with a Quad Core i5. Once Directx 12 is supported I could recommend a 6core amd cpu for vr.
(There is an option to spawn a vrplayer and a non-vr player at the moment for testing.)
Slaghton
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