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Comment History  (0 - 30 of 44)
Skeetles
Skeetles - - 44 comments @ DoW40k: Firestorm over Kaurava

i have a great need

Good karma+3 votes
Skeetles
Skeetles - - 44 comments @ DoW40k: Firestorm over Kaurava

Super stoked to see this active again, FOK was always my absolute favorite mod across the DOW games.
much hype

Good karma+8 votes
Skeetles
Skeetles - - 44 comments @ Vikingr

Has there been an effort to adapt these assets anywhere else? Because these are some of the most accurate, well done models and textures I've ever seen. I'd love to see these in VC or something maybe in a tweak submod or something.

Good karma+3 votes
Skeetles
Skeetles - - 44 comments @ Republic at War

I usually amass the venators and have to play kill-squad and keep the AI fleet busy while avoiding huge conflicts, splitting their fleet up and then returning to the planets I cleaned the navy out of to kill off stragglers. I usually use a few outer rim planets by now but, it's intense and the action is nonstop so I'm pretty happy about it. Micromanagement of bombers and the missile cruisers is really vital too. Spamming acclamators seems to be a valid strategy before getting to the later techs too.

Good karma+1 vote
Skeetles
Skeetles - - 44 comments @ Republic at War

Honestly, I really appreciate the vision that the modders of this content have, but I feel that the difficulty ceiling is just far too intense and intimidating for people to really enjoy or appreciate all the content this mod has to offer, and that'd honestly be my only complaint. Otherwise, this is seriously one of the best mods I've ever seen, but simply said the AI is a stinky cheating 2-bit gungan with space aids and I want it to die so bad that it's my primary motivation for playing this mod at this point.

Good karma+2 votes
Skeetles
Skeetles - - 44 comments @ DoW40k: Firestorm over Kaurava

I know it's dead, but does anyone else have issues with fatal errors frequently?

Good karma+1 vote
Skeetles
Skeetles - - 44 comments @ World of Darkness Fans

Thanks! Though the randomness of the invite sorta makes me feel watched. Maybe that's the vibe you're going for...

Good karma+5 votes
Skeetles
Skeetles - - 44 comments @ Warsword Conquest

10 d a y s

Good karma+2 votes
Skeetles
Skeetles - - 44 comments @ Warsword Conquest

(buried)

10 days

Good karma-6 votes
Skeetles
Skeetles - - 44 comments @ Edain Mod 4.3.1 Demo Released

I think the witch king, though cheese, in 3.8 was a lot better than he's been in the recent reiterations.
A loooot.

Good karma+2 votes
Skeetles
Skeetles - - 44 comments @ Warsword Conquest

about 10 days

Good karma+3 votes
Skeetles
Skeetles - - 44 comments @ Warsword Conquest

+10 days

Good karma0 votes
Skeetles
Skeetles - - 44 comments @ Edain Mod

Hey now, this mod has a history of a few easter eggs.
I remember spiderman in the nazgul mission map, i think.

Good karma0 votes
Skeetles
Skeetles - - 44 comments @ Edain Mod

Could it be a reskinned sauron? As in just the head is merkel's.

Good karma+4 votes
Skeetles
Skeetles - - 44 comments @ Edain Mod

Just pitching thoughts, but I was thinking about the way the dwarven faction works as when you start the game, you select a different sub-faction, and that could possibly be used for the remaining two after Imladris/Gobbos are finished in the main mod.
As for the brand new factions? Men of the east, with Harad and Rhun being the main sub-factions to select with khandish being a large buildplot option,
the other two maybe being anduin vale/rhovanion maybe.
As I said, just thought of it, and I have no idea if that would definitely work, and the anduin vale/rhovanion is mostly wishful thinking since I just finished a LOTR TW play with both respectively, though a beorning/woodsman faction would be a bit interesting if mostly ad-hoc with characters like Angmar is, likely the same with rhovanion.
Please share your thoughts, since I don't know if the idea has been tossed around any.

Good karma+1 vote
Skeetles
Skeetles - - 44 comments @ Edain Mod

Agreed. I understand if people enjoyed the movies but as it stands the CGI-heavy slogfest of the last film really didn't have anything to do with 'The Hobbit', Tolkien, or any of the established lore, it was just an action sequence after action sequence with elf wank and forced, tripe romance. Should Edain implement quad-amputee trolls and giant earthworms, too? The rams IMHO were not at all necessary, but that's my 'personal opinion', too.

Good karma+3 votes
Skeetles
Skeetles - - 44 comments @ Europa Barbarorum 2.1 released!

What factions have reforms, by any chance?

Good karma+1 vote
Skeetles
Skeetles - - 44 comments @ 40 000 Sins

Literally every battlefleet gothic mod dies instantly.
the pain

Good karma+10 votes
Skeetles
Skeetles - - 44 comments @ Lovely "new" unit: Wracks!

what am I looking at

Good karma+6 votes
Skeetles
Skeetles - - 44 comments @ Grimbeorn

Nice change from adding dwarfpigs and elf waifus.

Good karma+1 vote
Skeetles
Skeetles - - 44 comments @ Edain Mod

i want dwarves riding rams guys lol

Good karma+3 votes
Skeetles
Skeetles - - 44 comments @ Pradenic Army

Franks?

Good karma+3 votes
Skeetles
Skeetles - - 44 comments @ Hierosolyma!

what are you even doing with this filter
this is not a fresco, this is m&b

Good karma+6 votes
Skeetles
Skeetles - - 44 comments @ Edain Mod

Please no.

Good karma+3 votes
Skeetles
Skeetles - - 44 comments @ Doghotel's Brainy Bots

Nvm, just realized you can adjust to weapon proficiency
This is cool as hell

Good karma+2 votes
Skeetles
Skeetles - - 44 comments @ Gundaladin

Looks more like brass tbh

Good karma+1 vote
Skeetles
Skeetles - - 44 comments @ Doghotel's Brainy Bots

Can the AI be activated for only higher tier units?
Is that even possible to do?
Loving it though

Good karma+1 vote
Skeetles
Skeetles - - 44 comments @ Edain Mod

No, all the fans don't want the idea and frankly it's a very bad one.
This is just as bad as an idea for stilt trolls.

Good karma+4 votes
Skeetles
Skeetles - - 44 comments @ Edain 4.0 Demo

AAAAAAAAAAGHHHHHHHHHHHHHH

Good karma+1 vote