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Comment History  (0 - 30 of 73)
sitkinator
sitkinator - - 73 comments @ Development postponed for now

Gonna guess you made the face with FaceBuilder or something similar.

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Development postponed for now

DAMN that's a good Pink Guy model, how did you make it?

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Half-Life 2: Remastered by Roosh

How did you make the CSM?

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Codename: Loop - Questionable Ethics Demo

Holy ****, here we go

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Introduction to Infinite Finality

One thing I'd suggest is add/make more custom foliage, it would REALLY add to the already good-looking environments.

Good karma+3 votes
sitkinator
sitkinator - - 73 comments @ Reinforcements Arrived

I'm thankful that you guys at least understand that the mod might need some more time in the oven.

Good karma+3 votes
sitkinator
sitkinator - - 73 comments @ Half-Life: Through The City: The Awoken Release 1.0

Also don't forget to install Mapbase.

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Half Life 2 Expanded Assets

Now this, is based :)

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ The Freeman Parable

You have to turn on subtitles to fix it.

Good karma+2 votes
sitkinator
sitkinator - - 73 comments @ The Freeman Parable

Right when Gman says rise and shine.

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ The Freeman Parable

Just a little warning, this mod crashes if you don't have subtitles on.

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Half-Life: Through The City

Why was the Discord closed?

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Big Rebelion 4: Quest for Blood

Guessing the file is still processing.

Good karma+2 votes
sitkinator
sitkinator - - 73 comments @ Ricochet: Source

This looks pretty interesting.

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Half-Life: Blue Shift Source - Pack Steam

Ok thank god, at least it wasnt NOAHakaVOSEN

Good karma+2 votes
sitkinator
sitkinator - - 73 comments @ Half Life 2 Upside Down

Well this exists.

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Not Dead

jeez, you modeled this or smth?

Good karma+2 votes
sitkinator
sitkinator - - 73 comments @ Counter-Strike 1.6: Source

Love me some Red Vox.

Good karma+3 votes
sitkinator
sitkinator - - 73 comments @ Counter-Strike 1.6: Source

no.


I've drawn the line in the sand.

N O .

Good karma+5 votes
sitkinator
sitkinator - - 73 comments @ One History

Ok, while i like this idea, i think it should be on the black mesa mod section.

Good karma+6 votes
sitkinator
sitkinator - - 73 comments @ Gasmask Citizen 21

One criticism i have to give is that the music volume by default is at 0%, i might understand why since you probably wanted to test if the dialogue was working, but next time just put it at like 5%.

Good karma+2 votes
sitkinator
sitkinator - - 73 comments @ Map Labs Test Tube #9 : Two Rooms - MMod Compatibility Patch 1.3

Just a clarification, i'm not going to do the comps after this one, cause they use MapBase and we all know if i tried it was gonna break.

Good karma+2 votes
sitkinator
sitkinator - - 73 comments @ Super Gostbustard

you need to pee

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Super Gostbustard

Can't wait to send this to joel's moderators when it comes out.

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ ERROR v2.0 (3/3)

i think you can fix those bright platforms with putting env_cubemap on your map.

Good karma+4 votes
sitkinator
sitkinator - - 73 comments @ Half-Life 2: Short

ok, you got me.

Good karma+2 votes
sitkinator
sitkinator - - 73 comments @ Half-Laugh

no

Good karma+1 vote
sitkinator
sitkinator - - 73 comments @ Sn1pe

rip

Good karma+1 vote