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Comment History
sirshelley
sirshelley - - 8 comments @ Instruction/Animatics

Yeah we set the default settings to what worked most of the time. However due to the lack of feedback during beta testing we couldn't plug all the holes. However we will most likely be fixing most of them with the port.

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sirshelley
sirshelley - - 8 comments @ Homeworld 2 M.I. Complex 0.9

The additional effects files do require runtime 2007 DIVX and opengl shaders.

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sirshelley
sirshelley - - 8 comments @ Homeworld 2 M.I. Complex 0.9

Programmer here: just noticed the updated animatics folder is not included in this download, This won't cause a crash however logs may confuse some with this update missing.
I will upload and try and get this sorted ASAP.

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sirshelley
sirshelley - - 8 comments @ Homeworld 2 M.I. Complex 0.9

We would if we could; unfortunately other teams are far from stable collaborations.

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sirshelley
sirshelley - - 8 comments @ TuranicRaider

Hallo there I noticed your awesome Graphics improvements and your desire to work with complex. As current lead programmer of Military industrial complex this may be cool venture:)
Regarding funding it is unfortunately illegal to charge for mods based on a copy written IP :BUT the loop whole of accepting donations is always open.

Our public Facebook page :
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sirshelley
sirshelley - - 8 comments @ [8-6-11] FX:E - Work In Progress

Oh nice skillz with the taskmenu tga's

Good karma+1 vote
sirshelley
sirshelley - - 8 comments @ Rebirth

Lead programmer here ; making the mod compatible with the new hd ones really depends on what gearbox does to the code. Athough personally I like to think it is a long term goal :)

Good karma+1 vote