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What walks where my body goes?

Comment History
sinx
sinx - - 11 comments @ sinx

Version 3.03 should be available shortly (awaiting moddb).

Good karma+2 votes
sinx
sinx - - 11 comments @ sinx

MapMixer can support all custom gametypes via edits to its UTMapMixer.ini file - ie, does not require hard coding to support a community gametype.

MapMixer's UTMapMixer.ini file comes pre-configured for JailBreak and UTDom, assuming you have them correctly installed and the UTMapMixer.ini file has not been altered to break them.

Good karma+2 votes
sinx
sinx - - 11 comments @ sinx

Nothing worth mentioning.

Good karma+2 votes
sinx
sinx - - 11 comments @ sinx

PS3 is not possible for two reasons: [1] It's technically not possible, and [2] I'm one of those people who blame Consoles for ruining the world :)

Good karma+4 votes
sinx
sinx - - 11 comments @ sinx

Its been a while since I looked at the player count code but you may be able to override the player caps via a mapmixer ini file but I can't guarantee anything. I generally dislike and avoid hard-coding limiting values but this may have been an exception. I'd have to look into it further.

Good karma+2 votes
sinx
sinx - - 11 comments @ sinx

Use the Advanced Session Menu and select your server mode on the bottom left of the menu (next to the 'start' button). You'll need to setup an 'admin list' (same menu) for the multiplayer options.

Good karma+2 votes
sinx
sinx - - 11 comments @ sinx

There's a text file in the download called "Instructions - IMPORTANT.txt". There's a section in there called "How to Install MapMixer".

Good karma+2 votes
sinx
sinx - - 11 comments @ sinx

Not possible due to technical limitations and my strong dislike for gaming consoles :)

Good karma+2 votes
sinx
sinx - - 11 comments @ sinx

You can indeed force a map to a specific gametype with MapMixer but, as you are aware, that doesn't mean it will always work because specific custom content will be missing. MapMixer doesn't touch content within the map as that is best done with a separate mutator using alongside MapMixer.

Good karma+3 votes
sinx
sinx - - 11 comments @ sinx

MapMixer supports offline play but you still need to be signed into GameSpy like UT3 normally does.

Good karma+2 votes
sinx
sinx - - 11 comments @ MapMixer 3.00 ALPHA 6

I guess, but at the end of the day I it's a matter of what is appropriate for the scope of MapMixer and my current release target. It does have an in-game client menu that allows control of a few in game settings but unless I knew further specifics of what you were referring to, I can't really comment any further.

Good karma+1 vote