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We're a community made game with professionals in all fields who are pouring our talents into our first 3d game using CryEngine 3 tech. The MoNK concept is backburnered due to lack of recruitment for such a large project - instead we've turned toward a procedurally generated game and what we feel will be full of awesomeness: The Ultimate Stickman Project.

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Showing the 'Stickman' VLW system's diversity:

Showing the 'Stickman' VLW system's size (a later version is being prepared for infinte world, the current size can be larger than anyone can reach within 2 days of flying straight). Here I tkae the character out past 64miles (skyrim size):

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Latest posts from @sinrain_monk

NEW GAME DONE - I turned a 2 day game jam into a month long project - Lupus N' Krump resulted -- Youtube.com

Feb 21 2014

First look at Iron Castle is now here! This was a lot of months in the making.. Youtube.com

Dec 29 2013

Quantum Entanglements are much easier to learn than Machine Learning Theory. Machine learning for Castle is out anyway, needs too much data

Aug 28 2013

Still working on Castle until CryEngine Indie issues are resolved. Half way through the game. Large video update coming soon.

Jun 28 2013

Vacation over. My Unity "Castle" game has with 3 game modes in the works. Stickman just got featured on CryDev.net news again.

Apr 18 2013