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Simple Description ? Well my name is Max

Comment History  (0 - 30 of 120)
Shuden
Shuden - - 120 comments @ Female Assassin

This image has some very neat 2000s splinter cell vibes. I love it!

Good karma+1 vote
Shuden
Shuden - - 120 comments @ Tiberian Sun Rising August 24th 2022 - Showcase

Looking great, but also like SAGE might just kick the bucket running this mod

Good karma+3 votes
Shuden
Shuden - - 120 comments @ Preview: Twisted Dawn Helipads

Better watch these barrels. They look like they might explode any second.

Jokes aside, lookin' good :-)

Good karma+8 votes
Shuden
Shuden - - 120 comments @ GDI FireHawk

This monster surely looks massive. Will it use it's own set of helipads or does it barely fit?

Good karma+3 votes
Shuden
Shuden - - 120 comments @ RTW Randomiser Features!

That is a fantastic tool. Thank you very much for sharing this!

Good karma+1 vote
Shuden
Shuden - - 120 comments @ Toxin Repository

that one looks nice :)

Good karma+2 votes
Shuden
Shuden - - 120 comments @ NProject Mod Attack on Update

Thank you very much for this update!

Good karma+1 vote
Shuden
Shuden - - 120 comments @ Compatibility

Thanks for the answer =)
Haven't seen much of your mod except the cityscape of Balmora. But thats looking great and now I'm really hooked to test it out =)

Good karma+3 votes
Shuden
Shuden - - 120 comments @ Compatibility

Is Morrowind Rebirth compatible with openMW?
See Openmw.org if you didn't know already.
I can't get it to work and I'm suspecting MR dependency on the Morrowind Code Patch is the problem but it might be a mistake on my side aswell.
The error I'm getting is that I'm falling through the ground of interios that have not been added, but edited by MR such as the Census Office in Seyda Neen or the Warriors Guild in Balmora.

Good karma+5 votes
Shuden
Shuden - - 120 comments @ Elder Scrolls III: Morrowind

I wonder why morrowind is listed as a first person shooter on moddb?
You can see it on the style box on the right hand side of the page...

Good karma+5 votes
Shuden
Shuden - - 120 comments @ Next target: Vos

neat avatar

Good karma+1 vote
Shuden
Shuden - - 120 comments @ WrathEd

Google it. You'll find it.

Good karma+1 vote
Shuden
Shuden - - 120 comments @ WrathEd

Thank you!

Worked for me with WrathEd 1.07 Gamma

Good karma+1 vote
Shuden
Shuden - - 120 comments @ WrathEd

Thanks for the answer. Is there a way to display the data anyways?

Good karma+1 vote
Shuden
Shuden - - 120 comments @ WrathEd

Is anybody else experiencing crashes in WrathEd 1.04 when opening certain assets?
Let's say core/1.2/patch2.big -> data\static_commonc_2.manifest -> GameObject:SteelTalonsTitan.
Could anybody try to open the asset? I'd like to know if the error is on my end.

It throws an enormous errorlog. It's part german since I'm running a localized copy of windows, but it tells me something about invalid charachters or strings while trying to get time.get_Value(). Now I assume that the method tries to get the timestamp of the asset. I'd suspect that it has something to do with my localized windows version as dates are displayed different in german, but that doesn't make any sense at all as most assets open just fine.

Good karma+1 vote
Shuden
Shuden - - 120 comments @ WrathEd

Regarding the dead github link megumi posted...
Here is the fixed one:
Github.com

Good karma+1 vote
Shuden
Shuden - - 120 comments @ Command & Conquer 2142

Hey there,

although you are pretty active in the comment section, I'd advise to post something like merry christmas or happy new year in the news section. People tracking this mod without looking in the comment section might think it's dead already. That being sad you could gain some votes for the MotY if you remind your followers about this promising mod.

With best regards,
a Fan

Good karma+5 votes
Shuden
Shuden - - 120 comments @ Cinematics: Nod Logo Scene 01

Ah, now it's there. Pretty cool :)

Good karma+4 votes
Shuden
Shuden - - 120 comments @ Cinematics: Nod Logo Scene 01

Is the video broken? I am unable to see it.

Good karma+2 votes
Shuden
Shuden - - 120 comments @ [ Generals Evolution ] Main Menu WIP

not sure if phishing for compliment's or irony...
Seriously, looks good imho

Good karma+9 votes
Shuden
Shuden - - 120 comments @ That'll teach 'em.

How to counter massive amounts of Juggernauts as Nod when they are protected against aircraft?

Good karma+1 vote
Shuden
Shuden - - 120 comments @ GDI Titan, Epic version

There's no way that could be rendered with the SAGE-Engine Oo

Good karma+3 votes
Shuden
Shuden - - 120 comments @ USA Comanche

Stripes on the rotors are gone, but this should be a different texture. I don't see any other difference between the two pictures you've postet, except for the rotors and a slightly rotation of Commanche.

Good karma+1 vote
Shuden
Shuden - - 120 comments @ Laser General Laser Comanche

Looks great :-)

Good karma+1 vote
Shuden
Shuden - - 120 comments @ How to prevent players from getting rich?

The smith at Ghost Gate has some nice pieces of armor... or has he?
Dark Brotherhood Assasins - Wayne never looked so good.

Good karma+2 votes
Shuden
Shuden - - 120 comments @ Random building

Looks like an Tech-Building for Repairservices and Powersupply

Good karma+1 vote
Shuden
Shuden - - 120 comments @ Xivilai

Oh well thats kinda cool.

They differ quite much from the Oblivion-Original but in a positive way :)

Good karma-1 votes
Shuden
Shuden - - 120 comments @ GDI Hover Predator

Looks like a Predator should look like, just a bit better :-)
Nice Armor Plating and a neat heavy vehicle feeling.
Due to the short Ion Cannon it seems to not pack a punch though.

Good karma+5 votes
Shuden
Shuden - - 120 comments @ Tiberium Essence 1.52

While looking great on itself I think Version 2 is way too bulky to be designed by Nod. Version one looks like a sleek, elegant and cheap Aircraft of the Brotherhood.

Good karma+4 votes
Shuden
Shuden - - 120 comments @ Development and Apt Editor

Gotta love it

Good karma+1 vote