Developer of indie games, both free and commercial. I usually work alone, but got a few projects with small teams of 2-4 people. If you wish to playtest (one of) my games or work on a project with me, feel free to drop me using the contact form on my website.
Blog Post about randomized rewards in Vectorball. These rewards include item drops and several unlocks of game modes or new characters. I tried to design...
vectorball's randomized reward system
This is a video of the Survival Mode in Flow Motion, featuring 8 minutes of high speed gameplay utilizing the grappling hook.
new gameplay video
First post-release update, adds a few launch options, especially useful when recording gameplay videos.
flow motion 1.1 released
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