• Register

This member has provided no bio about themself...

Comment History
ShadowParallax
ShadowParallax - - 10 comments @ Log Out Trasperant

Something doesn't seem right here... :P

Good karma+2 votes
ShadowParallax
ShadowParallax - - 10 comments @ Login UI for SAO

The game isn't available for download yet and it won't be for quite some time.

Good karma+2 votes
ShadowParallax
ShadowParallax - - 10 comments @ Sword Art Online

Thank you, KimKuchiki. That is correct, there is no set release date, and we don't want to rush the game and release it in a state that could've been better if we hadn't.

Good karma+3 votes
ShadowParallax
ShadowParallax - - 10 comments @ 3rd Update on the UI

Looks cool, although the Dungeon Map icon could use a little polishing. I assume the icon is supposed to resemble the explored rooms?

Good karma+2 votes
ShadowParallax
ShadowParallax - - 10 comments @ 2nd update on the UI

Damn... I want it...

Good karma+1 vote
ShadowParallax
ShadowParallax - - 10 comments @ Sword Art Online

Because, why not? We are working on getting the rights to publish the game. And I don't think they'd make a big deal out of fans making a game out of their anime. There are more fan SAO projects, but none like this one.

Good karma+2 votes
ShadowParallax
ShadowParallax - - 10 comments @ Game Cover

I am part of the team, I have uploaded a newer version which has the team logo on the box cover.

Good karma+1 vote
ShadowParallax
ShadowParallax - - 10 comments @ Sword Art Online

If only something like that exists, and then I'm talking about just a helm that reads brainwaves and stops them from influencing your body. There is something similar available though (http://www.virtuix.com/ - Omni, Oculusvr.com - Oculus Rift) This is basically a NerveGear, but it's definetly not cheap.

Good karma+1 vote
ShadowParallax
ShadowParallax - - 10 comments @ SAO Skills (WIP)

I assume the yellow part is the hover color, if so the hover and press are the same thing right, so there is no need for a hover state.

Good karma+1 vote
ShadowParallax
ShadowParallax - - 10 comments @ Starting City's Central plaza Walls

I am definetly looking forward to this game! I really hope you don't give up on this project, also have you guys thought about using the Oculus Rift and possibly Kinect support? (http://www.oculusvr.com) Also, I think the walls were a little bit thicker, they seem too slim for me.

EDIT: Actually, nevermind they are perfect.

Good karma+1 vote