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Comment History  (0 - 30 of 31)
SeanODempsey
SeanODempsey - - 31 comments @ Improved Ranks Revisited

Now the problem is just the complete reverse. I've killed like 100 mutants and 100 stalkers, have pretty high tier armor and weapons, and single handedly wiped the military outpost; and I'm still a little baby rookie. That is beyond ridiculous

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ SEV3RE's - "Story Mode" ModPackage,V2.1.0.4,outdated for now

Yeah, except that doesn't work. Even if you follow your instructions perfectly, the game still crashes once you try starting a game with warfare alife overhaul on, no matter what. And then your pack that was built arouind alife overhaul is missing some of the amazing mods that this pack includes.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ A.R.E.A. 1.1615 revisions

I think I tried that already, but I'll give it another try

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ A.R.E.A. 1.1615 revisions

Everyone drops two suits and helmets whenever they die.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ A.R.E.A. 1.1615 revisions

When I have the 25 points part on, it breaks the agile trait. It changes to st_shustr with no description or effect. Fixed it by going into the player conditions files and changing it to st_agile

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ A.R.E.A. Holodilnik Patch 21.01.2021

Same issue for me. I've found a work around where I just change the res before applying the newest patch, but you can't change anything else. Evem then, loads of other stuff in the game is broken. Overlapping and bugged out text, missing icons etc. So I'm just gonna not play this at all till it gets somewhat fixed.

Good karma+2 votes
SeanODempsey
SeanODempsey - - 31 comments @ A.R.E.A.: Holodilnik's Edition

The crash happens whenever I change the resolution of the game. Really hoping I can get my problem sorted soon, I love your work and can't wait to play

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ A.R.E.A.: Holodilnik's Edition

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...esktop\stalker area\gamedata\scripts\ui_main_menu.script:469: attempt to index field 'opt_dlg' (a nil value)

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ A.R.E.A.: Holodilnik's Edition

The game consistently crashes and no longer works after changing any settings whatsoever...

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Gustav's Sensible Food Rebalance [RC18]

You two don't seem to know a whole lot about calories and nutrition. The average male should get ~2500 calories a day to maintain weight. A stalker in the zone who walks and runs a **** ton, and always carries a LOT of gear on them would realistically need far more than just 3000 calories. I walk like 10-15 miles a day at work, and that burns anywhere from like 1000-1400 calories alone, and exercise is only a tiny portion of the calories the average person burns in a day. I mean, I still only eat like 1500 calories on a normal day, but I'm pretty skinny.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ S.T.A.L.K.E.R. - A.R.E.A. 1.1609 Update

So, I can sleep using a sleeping bag without crashes; but I can't use any beds now. You can't even go from the Cordon to Garbage using any of the paths that are open. It's great not being able to really go deeper into the zone.

Good karma0 votes
SeanODempsey
SeanODempsey - - 31 comments @ S.T.A.L.K.E.R. - A.R.E.A. 1.1608 Update

Yeah, the game just hard crashes whenever I try to sleep.

Good karma+2 votes
SeanODempsey
SeanODempsey - - 31 comments @ A.R.E.A.

You REALLY need to make it where disassembling broken stuff gives you some sort of skill in "uncrafting". Everyone of course drops broken weapons and armor, so the only viable way to get any sort of skill in it is to repair things just to disassemble them, or just break down your old gear; seeing as disassembling low condition items doesn't give you any skill. Doing so would be both extremely expensive and wouldn't even give you any sort of skill points in it anyway to be even somewhat considerable. It's also pretty silly shooting people that's simply wearing a beret in the head and having them survive.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ S.T.A.L.K.E.R. - A.R.E.A. 1.1608 Update

Is the "uncrafting" skill not supposed to currently work? Because no matter how many items I disassemble, weapons or armor, it won't go up at all.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ A.R.E.A.

Holy **** is it buggy. Literally watching AI holding a knife and stabbing the air in the direction of something that is 100 feet away.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ T.H.E. Z.O.N.E. V1.1.6

It's kinda goofy how there's no health or stamina hud, as if a person can't feel how tired or roughly injured they are, or at least some way to inspect how injured you are.

Good karma+2 votes
SeanODempsey
SeanODempsey - - 31 comments @ Boomsticks and Sharpsticks

Good mod, but with one decently sized problem, and a tiny annoyance. The larger problem is that the weapons from this mod are so close to your face when you're holding them out, it's to the point where if you have a scope on some weapons, nearly 50% of your screen is covered. The other tiny annoyance has no actual gameplay implications, it's simply that the weapons don't have nifty little animations like lots of the others when you take them out, or put them away.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Body Health System v3.4

The temporary health goes away ridiculously quickly; most of the time I end up losing the temp health before I've even decided what post healing item to use. And on top of that, some of the classifications for some items are silly, ones that should give permanent health just give temp, and vice versa

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Anomaly PDA Radio

The context clues of the two sentences kinda give it away. If you couldn't tell what the mod does from what he wrote, I don't know how you'd even understand how to install it in the first place, not gonna lie.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Anomaly Dynamic Economy

Any chance of making a compatibility patch for Boom sticks and sharpsticks?

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Anomaly Claim Loot

You should really make it to where they mostly just claim their own kills, and initiate dialogue with you if you try taking something they've claimed. Other mods have had features like that; but making it where they just murder you as soon as you touch it is ridiculous.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ No Goodwill Restrictions

This will make things way too easy. It makes sense that factions don't automatically give random strangers access to their very small limited supply of really high tier stock, and instead save it for their well respected members. This is just going to utterly break that.

Good karma+6 votes
SeanODempsey
SeanODempsey - - 31 comments @ Advanced Healing system v. 1.0 [DA 0.98b]

A bit of an odd mod. I love more complexity, but as a medical professional, I can assure you that tourniquets do not stop bleeding, only slow it down if, and only if you're bleeding from a limb. A dressing and bandage is most certainly what should be used to stop bleeding. It's to the point where I'm scared to actually install this mod, it being really bad, and then needing to reinstall the whole game to get rid of it.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Historical Project Mod Version 0.4.5 Hotfix 2

Still randomly hard crashes after checking the requirements for one of the decisions, this has been a problem for ages :l

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Rebalanced weapon damage for Anomaly (1.5.0 beta 3)

Without having actually used the mod yet, the mod seems to have maybe nerfed pistols too much. Most pistols, especially the larger caliber ones, are pretty damn effective at close range, especially HP rounds against unarmored units.

Good karma+2 votes
SeanODempsey
SeanODempsey - - 31 comments @ Exo's Without Helmets 2.0

The mod is no longer working, please fix it

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Realistic Rebalancing Addon v2.0

I'm having issues with enemies spawning right in the middle of our base and killing our important characters. I don't know if it's because of something with this mod or anomaly itself. Did you mess with any of the spawns?

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Realistic Rebalancing Addon v2.0

Fleshes in my game do not attack, or get attacked by stalkers. They also do not react whatsoever even when they're being shot, I assume as a result of this mod. May want to look into that.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Historical Project Mod

I think you absolutely broke Ireland somehow. When playing as Ireland, you instantly start losing about 1,000 people per day, sometimes reaching up to 6k per day. Even whenever emmigration is very low and hardly existent, population continues to just disappear. I only had population go from a constant loss, to positive whenever I went to a different nation for like 10 days and then returned to Ireland, however, it didn't seem like the AI did anything in my absence. Also, you can push through EVERY single political reform in like 15-20 minutes of playing Ireland.

Good karma+1 vote
SeanODempsey
SeanODempsey - - 31 comments @ Ranked Loot, Resistances, and Loadouts v1.21 [1.5b]

How exactly would I go about uninstalling this mod or reverting to the original files without deleting my progress? It's ridiculous when someone can take 30 rounds to the head and be completely fine on one of the harder diffiiculties.

Good karma+1 vote