I've done a lot of stuff. In the game development world, I'm coming back from a 16 year hiatus. Back in the 90s, I created created the classic shareware space shmup Galacta as well as Helious and Pulse, as well as the PC port of the NES Tom & Jerry game. Even before then, I created dozens of retail game, education and productivity titles in the late 80s while working for Hi Tech Expressions.
Trichrome is the "Dark Souls" of arcade-style score challenge puzzle games! The idea is simple, just match tiles up and make large triangles out of four...