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Comment History
sderek02
sderek02 - - 5 comments @ Operation Trident: Cold War Subsim '46-'91

Yes every vehicle in time! It may take some free DLCs for the basic ones (Maybe paid for hi-res we havnt decided yet but yes)

Good karma+2 votes
sderek02
sderek02 - - 5 comments @ Operation Trident: Cold War Subsim '46-'91

New dedicated donation account to be spread among the developers working on this so its not mixed in with my personal YouTube donations: Paypal.me

Good karma+1 vote
sderek02
sderek02 - - 5 comments @ Operation Trident: Cold War Subsim '46-'91

Trello.com

Trello board is up vote on features and keep track of upcoming & future updates.

Good karma+2 votes
sderek02
sderek02 - - 5 comments @ Early Dev Video from Early 2015

This was very early before foam/wakes/wave forces/caustics/latitude&longitude; and all the other barebones code behind the project was enhanced.

Good karma+1 vote
sderek02
sderek02 - - 5 comments @ Operation Trident: Cold War Subsim '46-'91

Three days in and progress is good, almost at a point where some destruction is available and then we can focus on coding the hard stuff like a earth sized map and work on replication (multiplayer). For small update news see Subsim.com until facebook/twitter is setup.

Good karma+2 votes