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Scarfront
Scarfront - - 5 comments @ Day/Night Cycle

Thanks! Next I'll most likely do some lights to put into the scene to make better use of it and see how that turns out. So far this should work on the ground as well as on walls and on the ceiling.

Good karma+1 vote
Scarfront
Scarfront - - 5 comments @ Power Pal

Ah, that's alright with me.

Now that 2D is better supported in Unity that sure is one good way to go, might even check it out myself.

Good luck with that, and everything else you might come up with! :)

Good karma+1 vote
Scarfront
Scarfront - - 5 comments @ Power Pal

Hey there austrian pals!

I only discovered the game a few minutes ago and thought I'd give you some feedback.

Downloading and running went without any flaws, just as playing through all the available levels in the demo/beta rather fast, but that's probably just me. The core mechanics are well executed if you'd ask me, also the overall feel and pace seem to fit pretty well, including the music. Then there are all the nice little touches here and there, like the pictures in the walls of TMNT or Dota 2, which I found kinda neat, so stick and add to all of that. :)

The only thing that appeared somewhat weird to me was getting thrown back to lvl 10 after beating lvl 26 (the last one with the 308 golden undies) and not being able to select the later lvls after that. Other than that I couldn't encounter any real bugs or issues.

Having developed with Slick2D some time ago I like that you chose it, as well as Java in general(Java fan speaking). The trailer was nicely done too, so plus for that.

Alright, I guess that's it. Keep at it!

Good karma+1 vote
Scarfront
Scarfront - - 5 comments @ Sorcademy

I'd say it is in some way quite comparable to Prison Archtitect and the likes, for all the people out there that like to draw such comparisons. :)

That said, there's quite a bunch of things, both systematically and thematically that are going to set it apart though, some of them being rather obvious from the get-go. For one thing it's a school, or university/academy, but that alone just didn't feel that engaging for me to do, and being someone who likes fantasy a lot I simply added that component to the mix, which allows for a pretty decent amount of all kinds of things that fall into this theme, and I already got plenty of stuff planned ahead.

I'm going to make sure to post a more adequate update very soon, being kinda busy at the moment doing all sorts of work, getting a team together being one of them, since this project is something I intend to make somewhat greater than it may yet appear. :)

Good karma+1 vote
Scarfront
Scarfront - - 5 comments @ Prestige

If only I would have discovered this sooner, it would have probably saved me one little commotion I had a little earlier this morning, since a pretty similar yet not entirely same concept has already been in the working for some time here now.

Seeing as this has been announced almost an entire year ago on Facebook, maybe even earlier, it seems that despite all the research I've done in advance has been somewhat gone past this little jewel here. :)

In the long run though, I guess it's for the better so, makes one rethink some things here and there. Looking back from now I can imagine what has been the reason for that, something I'd rather blame myself for, but that has nothing to do with this game.

Speaking of the game, Prestige looks very promising so far, also the change from the older 3D looks(which can't be seen here) to the current PixelArt is an improvement in my eyes. Definetly shows that you are putting some effort into it.

That said, I signed up on the main page and am going to track this project from now on, perhaps spread the word here and there.

Best of Luck!

Good karma+2 votes