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Comment History  (0 - 30 of 48)
ScarabGames
ScarabGames - - 48 comments @ Blood Brawl

Currently there's 5 characters and 3 more characters planned for release. Every character will be a new species so Horik will be the only human. So yes :)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Blood Brawl

The latest version of Blood Brawl now has bots ;)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Blood Brawl

No problem :)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Blood Brawl

Unfortunately no. But It's on the to do list :)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ DevLog #1 - Kinetic Abilities

Glad you like it! I agree, hopefully the game's mechanics allows players to be creative and come up with new ways to combine these abilities! :)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ DevLog #6 : BloodBox

What's the problem you're having exactly?
And yes there's plan for proper dismemberment =)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Orizon

Currently single player is not planned, but I am definitely open to include a single player component if I should be so lucky to have success with the game =)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Week 10 - 15 : Resources and buildable structures

The ship in the air cannot be destroyed, at least not the way things are planned so far. It'll have a few functions but I can't say for sure what they will be as they rely on other features that I need to test and verify ;)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Orizon

Thanks, glad you like it! =)
The story is constantly improving, there are still things that doesn't quite make sense that needs to be fleshed out. I know most multiplayer gamers wont care much about the story but it's an important aspect for me.

Thanks for your support =)

Good karma+2 votes
ScarabGames
ScarabGames - - 48 comments @ Week 8 / 9 - Day to night cycle and weather system

Hey! Thanks for the support! =)

1.Haha no of course not, this takes place on a terraformed mars but the process was far from complete when the humans were wiped out. You can read a brief summary of the story on the front page ;)

2.It will be competitive and it will be multiplayer. There will be some resource management, creation of structures and each map can be captured by each of the 3 factions. More info on the front page ;)
There's a whole bunch of more stuff that will be revealed as the development progresses =)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Week 7 - Critter AI and Networking

Big Warhammer fan? :-P

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Week 5 - First video log!

In a way it is yes. It'll make more sense once I start working on the Forgers faction ;)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Orizon

Glad you like it! =)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Playable Globe Demo and DevLog #1

Glad you like it!
Working as hard as I can to bring you the next update =)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ VideoLog #1 - The Globe

Hehe, English is not my first language but I'm trying to articulate the words the best that I can ;)
"Similar to XCOM" and not the new one but the one from 1994 =)
Glad you like it =D

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Weapon Generation

Glad you like them, even though those are the first ones I generated =)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Playable Globe Demo and DevLog #1

Yes it is indeed Unity Pro and yes the clouds are volumetric, or at least a home made version of it =)

Unity doesn't have the best lighting that's for sure but it's doable ( not without getting a headache or two ) =)

Thanks for tracking!

Good karma+2 votes
ScarabGames
ScarabGames - - 48 comments @ Playable Globe Demo and DevLog #1

Press random keys and hope for the best! That's what I do =D

Good karma+4 votes
ScarabGames
ScarabGames - - 48 comments @ Playable Globe Demo and DevLog #1

Hehe... Glad someone else thought the idea was awesome too =)

Good karma+2 votes
ScarabGames
ScarabGames - - 48 comments @ Aker

Thank you for tracking and unfortunately no, a linux version is not planned... Yet =)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Aker

Thanks for the support kevinoleeh! Appreciate it! :)
The generation part is also one of my favourite aspects of Aker ;)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Aker

I'm sure there are, it's a good source for inspiration =D
Thanks for the support!

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Aker

Thank you for your curiosity ;)

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ScarabGames
ScarabGames - - 48 comments @ Project Horus - Video Log #2 - Dynamic Pathfinding

Glad you like it so far :) I checked out your games too, interesting stuff! :D

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ScarabGames
ScarabGames - - 48 comments @ VLog #2 - Dynamic Pathfinding

It's all still placeholder animations, but glad you like it already :)

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ScarabGames
ScarabGames - - 48 comments @ ScarabGames

Yeah I know it's a novel =) Usually something this big has copyrights from somewhere, I'm not certain but it would be in your best interest to investigate that thoroughly. Would be a shame to get shut down half way through production =/

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Animation system

nice work! keep it up =D

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ScarabGames
ScarabGames - - 48 comments @ Animation system

Keep up the good work isbeorn :)

Good karma+1 vote
ScarabGames
ScarabGames - - 48 comments @ Picture of the Week 0005 - Week 44 November 2010

You might want to reconsider that statement ;)
This consists of 3 images put together in photoshop. One of the shark, one of the soldier and the background which looks very much like a blurred concept art. You can tell from the dark or out of place lines around the two figures. Another obvious clue that something isn't right is the fact that the soldier's leg is out of focus when the shark's head behind is in focus. So there is no chance in hell this image is a realtime screenshot taken from Unity. I'm also guessing that even the soldier and sharkdog were pre-rendered due to the very soft looking self shadowing.

Even if it was realtime, you might want to take a look around at what people are making in UDK ;)

Anyways, keep up the hard work ZP.

Good karma+1 vote