Here's a few suggestions:
- Add a Goblins/Orcs of Misty Moutains/Gundabad faction. Maybe because the vanilla game only has a limited set of factions, it limits modded factions. If this is the case, well, crap. But if you could, make a Goblins and Arnor/Eriador faction. Recruitable units would be hobbits, arnor warriors and soldiers from Bree like the Greenway guards.
Another thing is that I saw how it's difficult to get Uruk-Hai Pikemen to infantry because they are quite ineffective. They're useless in sieges, rough terrain and close combat. The only time they're useful is in flat terrain agaisn't a mounted foe (Rohan) with no archers at all. Otherwise, they suck. Try making an alternative path to Uruk-Hai Infantry. That'd be nice.
I also found how Dwarves have bows. Is this how it is in the books? I don't think they do. The ranged weapons they usually use are crossbows and throwing weapons. And Elves use less ranged weapons than dwarves. Try changing that if you could.
Sauronthegreat
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