Thanks man, I'll give this a whirl!
Thanks man, I'll give this a whirl!
For some reason, the ammo types do not display on the right side of the hud, I have IB, then NCHUD, then your patch loaded in that order, but the ammo types are still not showing up.
Yes!! Thank you for this! I've been waiting for an HUD for Insanity's Brutality for a while! :D
Alright, the new version has a problem with the latest betas of GZDoom, it keeps spamming the message:
ACS: I don't know what 'PBVerify' is.
Nope, just regular Brutal Doom.
First off, these are amazing mutators! Also, I found an error in the smart scavenger mutator where the smartgrenadebox doesn't work. When I pick up a grenade box, a message comes up and says:
Jump target 'SpawnClips' not found in SmartGrenadeBox
Just wanted to let you know about it.
I updated my GZDoom SVN, but it still gave me the same error. Just making sure that the svn version is the problem.
I didn't, I only ran your arsenal file. It has something to do with the latest SVN releases because they use the newest code from ZDoom 2.8.0 or something like that. I find that the weapon mods I like to use don't work like they're supposed to with the newest versions of GZdoom/ZDoom.
Script error, "BDv20b Jrmyxd Arsenal v3.pk3:blood.txt" line 610:
Expected ',', got 'l'.
Running latest GZDoom SVN release and got this error.
SarcasticDonut
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