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HELLO , I am a 3D artist from INDIA. I am fond of modelling game props, weapons . I also have some knowledge of building levels in cryengine by using solids or importing max files in .cgf format. I am familiar with modelling in 3DSMAX , MAYA and among other softwares, I use MUDBOX , HEADUS_UVLAYOUT , Photoshop.

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Report RSS Cryengine 3.5.3 Level Design [work in progress]
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Description

This is a 3D GAME LEVEL I have been making with CRYENGINE FREE SDK. All the 3D models are my personal models , made in 3DSMAX and then imported in CRYENGINE. The running character and animation and the weapon is CRYTEK's personal asset. This is basically a level exploration video. Assets are not textured yet and there are some floating objects which are not hidden or removed. This example contains these following features :
1. imported geometries.
2. imported and custom materials with alpha , normal and specular maps.
3. Some Crytek and some personal textures.
4. Fog volume.
5. Particle effect.
4. Custom decals.
5. Rope physics.

THINGS TO BE ADDED :

1. Interactive doors and sliding fence_gates
2. Cloth
3. Soft body, rigid body physics
4. Background music
5.Custom weapon
6.Cubemaps
7.Voxel object etc.