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Adding elements to improve the gameplay

Adding elements to improve the gameplay

Ruggnar

Where we talk about light ambiance, treasure, rats and powerups

Second milestone : public test november 2016

Second milestone : public test november 2016

Ruggnar

The importance of preparing an event, showing something new

Listening the audience, analyzing feedback

Listening the audience, analyzing feedback

Ruggnar

Where we talk about feedback, importance of the player, future and improvement.

First milestone : public test October, 2016

First milestone : public test October, 2016

Ruggnar

Preparing a playtest while the game has no level and is not playable.

First days of life

First days of life

Ruggnar 1 comment

Let's talk about choices, first steps and some try.

Ruggnar, Birth of the project

Ruggnar, Birth of the project

Ruggnar

This is the story of a birth, the birth of Ruggnar. From idea to the screen, with some backstory of the developper.