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Comment History  (0 - 30 of 58)
Rookie77
Rookie77 - - 58 comments @ Winds of War: Blood and Steel - 1870

Looks like a very promising mod, i wish you the best of luck!

Good karma+3 votes
Rookie77
Rookie77 - - 58 comments @ Rohan Mustered Spearmen concept

I can live with that ^^ as i said, that's more of a nitpick.

Good karma+3 votes
Rookie77
Rookie77 - - 58 comments @ Rohan Mustered Spearmen concept

Very nice work, only nitpick would be the far left Helmet, looks very "rich" for a mustered peasant, but maybe he was rewarded with one or traded it for his best horse, idk, i guess we could let loose of our imagination.

Good karma+2 votes
Rookie77
Rookie77 - - 58 comments @ Knights of the Silver Swan revised

They all look fantastic, Number 5 looks very good but maybe looks to much like a Classic gondorian.

IMO,
n°3 and 5 arm armor+gauntlet looks the best.
n°2 and 5 Breastplate looks the best.
n°2 tights armor looks a bit unpractical.
n°4 tabard is a classic, yet great look for swan knights.

Anyway, very nice work from Robbie Macsweeney

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ ARE WE BLIND?! DEPLOY THE GARRISON!!!

That's nice to hear ! I also like that idea of an Imperial Invasion of earth, could be great fun!

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ ARE WE BLIND?! DEPLOY THE GARRISON!!!

Looks great ! Been following this mod from the days it was coupled with the western mod and the ww2 east front mod (if i recall correctly) and the progress you made is amazing.

I was wondering, since you decided to port the mod to CtA, will you consider making it "multiplayer skirmish" ready ? Would be alot of fun to do some domination match star wars style !
You might have answered that in the past but i can't get my hand on it.

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Rookie77

Bonjour je vient de remarquer ton message désolé. As-tu cocher "activer les mods périmés" dans le launcher d'attila ?

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

This is a bug with Attila, for the replay to work nobody should move his troops in the deployment zone at the start of the game. Click start right away.

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

if the file is called medievalkingdom.pack it should be it. That's wierd that you get it allready unpacked after download tho.

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Not in this release.

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

You can play against AI in custom battles

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

have you ticked "enable out of date mods" in the launcher ?

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

You can select a mirror with moddb, select one that is closer to you.

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

-Does the game crash on startup too if you launch without any mod ?
-If it crash, backup medievalkingdom.pack to make sure it is not erased and verify the game's cache integrity. (right click on Attila in steam library>proprieties>game files)
-If it launch well, i do not know ...

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Set your game language to english

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Set your game language to english

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Are you on the lastest version of Attila? (1.6.0 i think it is)

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Maybe there was a problem during the download ? what is the format ?

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Launch the game without any mods and make sure to set the custom battle to "grand campaign" and not a DLC map.
It is also advised to play a battle with those settings because it revert back to the DLC map for some people if they close the game without doing a battle.

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

set you game language to english

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Launch the game without any mods and make sure to set the custom battle to "grand campaign" and not a DLC map.
It is also advised to play a battle with those settings because it revert back to the DLC map for some people if they close the game without doing a battle.

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

You can also download it in your download folder/desktop or whatever, then cut and paste to Steam/steammaps/common/Total War Atilla/data

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Set your game language to english

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Set your game language to english

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Is your game language set to english ?

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

@Unwilledduck

Do you have the lastest version of the game and do you have any other mod enabled ?

Good karma+1 vote
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

what is the step you struggle with ? maybe we could help you!

Good karma+2 votes
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

I'll try to put it simply with my limited knowledge of english.
-Most of the Time, mods come in a compressed format. It makes it less heavy and quicker to download.
-Downloading get the files in you computer's hard drive.
"Extracting" is decompressing the file so your computer can read it.
-Use Winrar or 7zip to extract the file
You can get both software for free.

-The unzipped file's extension will be ".pack" make sure it is located in Data folder ( Steam/steamapps/common/total war attila/data )

-Once it is done, open your attila launcher.
-Click on the red button called "mod manager"
-In the lower part of the launcher, every mods installed in your computer for attila will be displayed.
-tick the "enable out of date mods" (should be inbetween the play button and the part where mods are displayed).
-tick the box next to the Medieval kingdom mod.
-enjoy the mod

Good karma+3 votes
Rookie77
Rookie77 - - 58 comments @ Medieval Kingdoms Total War: First Public Build

Too bad the only mirrors are in Canada, i'll have to wait until NL servers are available i guess.

Edit: Nevermind, for whatever reason it download fine.

Good karma+2 votes