• Register

Just some Latvian dude who likes to make mods for certain games...

Comment History
Roke_the_modder
Roke_the_modder - - 24 comments @ Contra

Oh I am already using it. I was confused when I saw Easy AI build a lot of units and just bunch it up at the front entrance with arty units and infantry. With that first reply to my first comment (reply thing or whatever should I call it XD), I understood why. Thank you! :D

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Contra

I understand. I'm just not a PVP player (I'm really bad at PVP and find no join in it, only pain XD) but It's fine.

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Contra

Well, it was the latest 009, since that was what I had, but yes that is the AI and it works like that on every official map for me.

Edit: It worked like that on every version for me, except the latest Contra X Beta version. I also just woke up so I am typing something I won't understand for an hour XD

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Contra

I am sorry to say this but "very forgiving" does not match my experience when trying to relax by playing against the Easy AI. While I love this mod, it leaves me talking like a madman while asking "Who thought that it would be a great idea to make Easy AI more difficult than it should be by giving it the power of the entire arsenal, making it able to bombard the player with artillery 24/7 while they are trying to relax?"... It pains me that I need an AI buddy to help me with this issue. Normally I don't need them, but it seems that the USA SW Gen is the only one able to nuke annoying artillery units while letting me relax.

While I can forgive since I am bad at games, this just doesn't seem right... I have high hopes that Contra X has better AI because it was a normal problem for me on 009 Final and I don't remember 008 at all for some reason XD

I am sorry for this. I just annoyed myself because I had to reread my own comment multiple times before sending. I hate what I just did XD

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ [ Generals Evolution ] Beta 0.3

"By default mod is installed into /Documents/Red Alert 3/Mods/GenEvo/" Do you mean, by default it chooses a folder that doesn't exist ("Dokumenti") than the one that does exist?! The "Don't move the files after installation part" seems like BS since it installed somewhere where it won't work, because that is not where it belongs. Just an issue I experienced (no, the "you can select the install path" ******** doesn't work, because it doesn't let me select the install path).

Good karma0 votes
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars (v0.1.10f1) - FIX1

No can do... :/

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

Everything I am making for the mod (having issues getting back to it) is supposed to be faction based. For example, each faction has their own Heavy Weapons unit, like the laser cannon for NS... Could be something else for others (FE, once I get to them, will have flamethrowers)

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

Wait, really? Well that is good to know...

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars (v0.1.10f1) - FIX1

Yeah well at some point... I'm back after being too busy with more important stuff... Finally...

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

Just click on the file (Tech Wars (v0.1.10f1) - FIX1) and press "Download Now!" button... After that you just go to the Rusted Warfare files, open up "mods" folder and go to "units" folder... There, if you know how to "cut" a file from your downloads, just paste the file in said "units" folder. Just don't touch the assets folder in the main RW folder.

Was it helpful? If no then I might suggest watching a video.

Good luck and have fun! :)

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars (v0.1.10f1) - FIX1

Import? Uh, Download from PC and slap it in the units folder (in the mod folder that exists in the game files; not assets)... After that just open the game on voila! Go to mods and check if it works.

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

Could be the "Starting Unit" setting or the whole thing that it's PC only... That I never explained...

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

What? How does this have anything todo with WW2? Or C&C? It's unrelated... I'm confused...

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

When that is done, then you just change the units you spawn with and that is it. Honestly, I have no idea what you actually mean, because it can mean different things. Also I haven't done anything in the past few months due to my problems with having too many tasks.

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

Uh you need to download it, put it in the "mod/units" folder (or is it "unit"? I don't remember) and launch the game. Then you go to mods and voila! This is a PC only mod though... Because IDK how it works on mobile :(

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

You're welcome! :D

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Smol Hornet - MAX-1 Wasp

I had started work on it last week but I hadn't been feeling like doing anything I enjoy (like working on this stuff which I do actually enjoy making) and this week I have been a bit upset... At least I finally finished working on something I could have in a few days because this is just a smaller version of the Hornet which is NOT what it was supposed to be XD

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

It's a fix for an error and for the starting unit (AI side of it), because I forgot to test it before uploading. (I know it's kind of late but I didn't notice it sooner. That and I have been busy for the past few days)

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

Right since I had just tested the previous version, I fixed an issue that I never though I would create, but I was tired when I released it... So use the 0.1.10f1 version (FIX1) which is a fixed version of it...

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

Uh well I'm going to upload it today so you will be able to download it from 03:00 (GMT+3)... Sorry but it will be the time by which I will be offline and I won't respond.

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

There won't be one just yet as I have to finish working on a few things for one faction and then it will be downloadable... Trust me, There are vehicles but the building to produce them isn't even completed (unless you want to fight with infantry only, which is possible XD)

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Tech Wars

Before anyone comments - Feel free to ask about the mod and I will explain/answer! It took me hours to set this up and I've been working on this mod for half a year. I recently got back to working on it so updates on it should be expected!

Good karma+1 vote
Roke_the_modder
Roke_the_modder - - 24 comments @ Gears of War - SERA

Good mod. I use it to make my own factions (with UIR and COG gear skins). I would like to see: A centaur, torque bow (my 1st favourite weapon), boomshot, if possible then hammerburst AR (my 2nd favourite locust weapon) from gow and other gow stuff. Meanwhile i'm using the Planetside mod to give my AT infantry some launchers. I hope to see the new version of this mod. Btw i like gow games and always wanted a RTS version of them and a mod for a game. Have a good day.

Good karma+3 votes