the tank is so cute.
There probably must be a duplicate file.
I can no longer put a server online. Server doesn't even start. I could test and correct it.
For now I'm going to focus on single player mode. I haven't heard about multiplayer in a while.
I tried to optimize as much as possible.
It was necessary to use several textures and create new structures.
Thanks.
Creating navmesh is not easy.
The first rendering took two days. It often takes several times to fix problems that arise. Having a weak computer makes it very difficult to create navmesh.
Bf2 is very limited in memory and in this process the probability of creation failure is 80% or more.
It was necessary to divide it into several steps to reach the current map.
I do not know if I can.
This 16-bot navmesh is still the old original.
I wouldn't mind trying several times. But trying every two days makes it difficult.
Thanks.
Creating navmesh is not easy.
The first rendering took two days. It often takes several times to fix problems that arise. Having a weak computer makes it very difficult to create navmesh.
Bf2 is very limited in memory and in this process the probability of creation failure is 80% or more.
It was necessary to divide it into several steps to reach the current map.
I do not know if I can.
Still working on the map.
I'm short on time. But I can do it little by little.
GTX 650 TI runs here smoothly.
Thank you!
I tried looking for ambient sounds, but it's hard to find.
In an edit I did on Donkey Kong Country 2, I was told the same thing about colors. My monitor is very old. It's over 15 years old.
I had the opportunity to see on another monitor (an old one, but not as old as mine) how this map looks. I noticed that there are differences in the intensity of the shadows.
I'll try to work more on the colors.
I used Shanghai as inspiration to test a map exported from minecraft to bf2.
RockstarBF2
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