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RockSauron
RockSauron @ NinjuBook

Well, while I would prefer a single player game with these features, it does look fairly promising either way. Please proceed

Good karma+3 votes
RockSauron
RockSauron @ Naruto: Kyoubou Sentou

so will this be a single player game or co op? A story mode or just fighting? Any gameplay beyond fighting? Could be something special but will probably need more people to help with asset creation

Good karma+1 vote
RockSauron
RockSauron @ I'm Back In Action !!!

Interested in seeing more and what exactly you have in store.

I'd suggest focusing on making some characters for now and then expanding upon those with later updates. So I'd suggest Kakashi

Good karma+1 vote
RockSauron
RockSauron @ Naruto: Kyoubou Sentou

1. Def make them more accessible, right now the keys are way too random and I couldn't get them to work at all. Maybe have it be the keypad if you absolutely must have it be that way but I feel having individual buttons for handisgns would be a neat concept but get in the way for actually gameplay.

2. Ah makes sense

3.Ok I was asking because I would love there to be a single player story mode of some kind, be it the canon story or perhaps something entirely new. Though that'd be a helluva lot more work that's for sure.

Also, was I supposed to be able to fight Yoroi yet or no?

also, your models or you get from somewhere else?

Good karma+1 vote
RockSauron
RockSauron @ Naruto: Kyoubou Sentou

Oh hey finally a decent Naruto fan game. Ok I mean it needs a LOT of work but still!

1. i understand you want to emulate handsigns but Justus are far too confusing. You should try to do something that isn't six or seven random keys

2. Can't tell difference between combat mode and not

3. Are you planning this to be an online multiplayer fighter or have a single player mode or what what what

Good karma+1 vote
RockSauron
RockSauron @ Rite of Life Steam Greenlight Trailer

Question about leveling up. How exactly does it determine which specs you can level up with? Is it just whatever's next to an unlocked orb or do you move around or what?

also, I think I'd like if it's like the Sphere Grid in that there are "Barriers" you can't pass unless you have a proper orb. Like, you can't go through this one place on the "Sphere Grid" unless you have a Level 4 orb that is either crafted with special materials or gotten via adventuring, but there's also a long way with maybe a Level 1 or 2 thing.. You played FFX so you should know what I mean, right? I kinda like that

Otherwise, looks good.

Good karma+1 vote
RockSauron
RockSauron @ Rite of Life

Oh wow, only 3k pounds? That is pretty small.

Do you still think you'll do the relationship mechanics? Or PS4 port? I would like both still lol.

But yeah, could definitely throw 5 pounds your way... which google says is 7.71 dollars or less than one hour of work. Would probably throw more your way if it'd help get relationships or a PS4 port, too

Good karma+1 vote
RockSauron
RockSauron @ Rite of Life Card Minigame

Collectable Card game and gaining various cards by completing various tasks mayhaps?

Good karma+1 vote
RockSauron
RockSauron @ Rite of Life

Yeah, that'd probably be better. It's just that, with dialogue trees, you'd need a lot of writing to not make you repeat the same choices over and over... And I don't mean taking them on quests, but doing quests for them, like bringing back monster meat for that butcher lady you've got there. Eh, lots of things you could do

Good karma+2 votes
RockSauron
RockSauron @ Rite of Life

Well personally, I think tying in game exploration to building your town and skills would be cool.

Also, for socialization, it'd be cool if, in addition to boosting up the score in addition to gifts and quests and whatnot, you had an in depth dialogue tree for different conversations and would need to select the right response, using memory and not contradicting yourself and stuff. Though that would get very convoluted and require a TON of writing so eh

Good karma+1 vote
RockSauron
RockSauron @ Rite of Life

Well, it'd be great if you could do that, and I'll be selfish and ask for some priority on relationships and PS4 :p. Still, spent 100 hours getting the Platinum trophy on the PS3 Rune Factory and would love a new game in the vein. Also, love upgrading town.
Don't expect this suggestion to be accepted, but I would like a Metroid/Zelda style item system. Like, being able to craft bombs to open up caves, or raise Fire monsters to burn dead wood to access new areas of the forest (upgraded fire m burn down bigger trees). Maybe some more involved puzzles. I'd understand if you can't or won't do something like that as it'd be a lot more work and stuff, but I would personally love it a lot so thought I'd mention it anyway.

Don't really follow too many indie games (only really one so far lol) but I still think I'll be willing to throw a few bucks at your kickstarter so yay.

Good karma+1 vote
RockSauron
RockSauron @ Rite of Life

Wow, been wanting a Rune Factory like game and a town building side game in one. Also glad to see the Sphere Grid lookalike. Would prefer being able to play it on PS4 though as I am a console peasant but I may make an eception lol.

One more thing: will this have the social and romantic aspects of Harvest moon and Rune Factory? I do greatly enjoy those things.

Good karma+3 votes
RockSauron
RockSauron @ JutsuOnline- A Naruto MMORPG (Release Date: 7th September 2019)

I see... Missions are like the series how? Like, you go to a new country and meet a complete new villain with a unique backstory? Eh, I'll play it in two hours or so when I get home anyway lol

Good karma+1 vote
RockSauron
RockSauron @ JutsuOnline- A Naruto MMORPG (Release Date: 7th September 2019)

I see... do they have any story or specialized gameplay or is it just generic "Kill X/ obtain Y" type quests?

Good karma+1 vote
RockSauron
RockSauron @ JutsuOnline- A Naruto MMORPG (Release Date: 7th September 2019)

So I won't need WoW to play this? The first one was a mod of that, right?

Also, how exactly does moment to moment gameplay work? Is it quest based or do people make their own quests DayZ like or whatnot?

Good karma+1 vote
RockSauron
RockSauron @ NINJAS ALERT

they're still working on it, and even are answering questions on their forums: Naiteki-kensei.com

Don't think it's related to this, though

Good karma+1 vote
RockSauron
RockSauron @ Ninja Tensei

Well I'd like a story (and not just more) and actual play forming, maybe Zelda style puzzles what with jutsu... Would also prefer to play as actual naruto characters and not player created stuff

But yeah, your game, make what you want. I realize by now almost all naruto da game attempts will not be to my wishes and Im in no place to attempt by myself. Good luck once again

Good karma+2 votes
RockSauron
RockSauron @ Ninja Tensei

ah I see. Might I ask what else there would be? I'm more of a single player gamer so I still probably wouldn't be too interested, but still, make what you want

Good karma+1 vote
RockSauron
RockSauron @ Ninja Tensei

Well not really a fan of PVP games, but nice to see someone trying to make a Naruto fangame. good luck

Good karma+1 vote
RockSauron
RockSauron @ Naruto Universe Online

oh hi, what type of game is this? An MMO? We do have a couple of those projects in the works, plus I would think that you should probably start a bit smaller... An MMO is a huge, HUGE project, after all.

In my opinion, if you want people to get excited for this or even to get a team, you should try and prove you can do it first. Like, make a video or even just a rough outline of what the game will be.

As it is, though, I'm not even too sure what you're doing. And it seems like it'd be a HUGe project so I do think you should start smaller IMO.

Of course, you could also try and work with someone else also making a Naruto MMO if that's what you really want to make.

Good karma+1 vote
RockSauron
RockSauron @ Ninja Online Spiel

ANOTHER Naruto MMO? :/

Well, I'm not really into MMOs, especially with how many are in the works at the moment. I would much rather have a single player RPG version of Naruto :( Oh well, good luck, lol

Good karma+1 vote
RockSauron
RockSauron @ Saving/Loading - Equipment/World

So... fighting monsters with weapons a'la rune factory. Neat.

Will this have any NPC interaction and story arcs a'la Harvest Moon and Rune factory?

Good karma+2 votes
RockSauron
RockSauron @ New Stuff

And I just read the update confirming weapons, so I guess that settles that

Good karma+2 votes
RockSauron
RockSauron @ New Stuff

Does that zombie imply fighting?

I really want something like Rune factory :/

Good karma+2 votes
RockSauron
RockSauron @ Creating, Testing, Reimplementing

Looking good. Any idea on release timeframe?

Good karma+1 vote
RockSauron
RockSauron @ Just a ninja

Well, I might be willing to help and I am a good writer, but it'd have to be a bit more... Narutoy, if it's going to be based off Naruto, for me to join I mean. Unless you wanted to make something completely different. But yeah, as is, I'm still not sure if it's even in the same universe as Naruto or not

Good karma+1 vote
RockSauron
RockSauron @ Just a ninja

I think copyright would also affect games in the Narutoverse. Like, if it doesn't use the main story but still uses storyline aspects like the Byakugan or Sharingan or Rasengan, it would still go under their copyright. Still, I don't think they'd shut you down. But anyway, I personally would like an Naruto RPG but you can make whatever you want.

Otherwise, I just suggest you read over and edit what you say before you say it. At the moment, I can barely understand what you're saying. Not very professional, which you're not, but having your status be easy to read is a very good thing to do.

Good karma+1 vote
RockSauron
RockSauron @ Just a ninja

Personally, I'd say if you want to make a game in the Narutoverse, you should have it follow the actual story. But since you won't and it's your project, I'll just leave you be :p

Good karma+1 vote
RockSauron
RockSauron @ Poker Face

Again, for a game engine it is important that we can create stuff too. So, will we be able to create our own card games, or would we just have to "inject" the already written rules into our games?

Good karma+1 vote
RockSauron
RockSauron @ Creating, Testing, Reimplementing - 1

Sounds awesome! Looks like things are proceeding nicely. :)

Good karma+1 vote
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