htats what ive thought too, eversince. not giving anymore concepts to post in, even i got lots more stuff to do
know or not know, you still have gun though
htats what ive thought too, eversince. not giving anymore concepts to post in, even i got lots more stuff to do
know or not know, you still have gun though
what the hell? didnt i answer this earlier. mystical post disappearing
oh well, i think your model looks better in sort of finalization. im still actually about to try making textures by combining drawpad drawing and gimp, also i cant uv-map **** so need to ask Sence. ASSLEGS
god needs all those additional detail in milkshape later on
man when someone would make normalmaps working on half-life. that would be awesome
did someone really think im gonna put a 3.5 million polygon model in it?
the 3 million one? its not for HL, just for boredom.
also everyone thinks im doing a portfolio
just to inform the in game model isnt gonna be that much, its around 5000-6000 polies
saves from all massive LAG comments probly
since its a mod for spirit, there definately has to be high resolution walls and ceiling to match the floor atleast, oh something about the furniture too
from these, sounds like the most effort than others combined
should be something annoying that plays on radio, you shut it and it starts playing something totally different and actually freaky
IMSOLAZY
posting links to related mods because searching them everytime is so tedious
theres reasons why should always use imported playermodel as measurement when making props, otherwise looks nice and clean
oh hello gingerbread man, eyeblob and that gasmask guy from what movie it was.
i made the model of that "ghoul". too bad its got old animations with those seastar hands, actually those hands are my mistake. new animations look cooler, sence made those because i cant animate ****
i never saw these parts before
well id better start to model then, with as little face errors as can because zbrush likes doing that
something to fill in peck mask concept, there was already some dream sequences posted so i guess this goes too.
no problem with zbrush, but the rest of it with milkshape.
and third, its half-life. also good you reminded dead space, somehow i let that game went past
goddamn this is gonna be hard to model
RNGOPILIO
sdjsdj joined
Abyss 048 - Artist, Modeler, Additional Mapper. Sven Co-op - Mapper, Multitasker and wandering idiot. Lost in A Dream - Contributing some crap i dont figure out use in any map. Dormant - Lead developer, this mod most likely wont be posted here. If so, i must be bored to hell.