Once again a supremely good mod. Have had immense fun with it so far.
Some suggestions regarding the Combine Soldiers, after having fought them through a fresh playthrough:
There are two particularly annoying behaviors in stock HL2 that soldiers do. As I'm aware, they are programmed to charge the player in two situations: if they have no cover, and if the player hides behind cover (even if for a moment, say passing a pillar between you and them).
The result (particularly from the latter condition) is that soldiers bumrush you one by one in every single firefight, which gets quite annoying. Finding and removing these parts of the soldiers' AI routine would make them far less brainless. Soldiers charging with no cover could be replaced with them simply crouching.
Soldiers in stock HL2 are also pretty unresponsive to being shot. They either crouch, or just sit and take it. Since they don't have a lot of health this ends badly. Having them run for cover when injured would be more preferable (and last longer in combat). To help this they could have a running speed increase; matching the player's speed would mean they'd be quite a bit more mobile and dynamic, just like the Marines from HL1.
Other behaviors in making them last longer could include suppressive fire, self-healing (after all they seem to carry those med-vials) or subtypes like medics or officers that could call in dropships carrying reinforcements.
Thanks for your time and for the awesome mod!
Rifle_Infantry
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