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I'm a composer for video games and media based out of Austin, TX. I've experimented with game development in the past creating prototypes and interactive soundscapes. Right now, I'm starting on a 2D Action RPG, Resonant Blade, that emphasizes music and sound as a main gameplay mechanic.

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Play the Resonant Blade Demo for PC + Mac now!


Harness the power of music to battle The Corrupt Automata and bring harmony to the world of Terra in this 2d sci-fi action-adventure!


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TECH DEMO FEATURES:

  • Fight your foes with sonic-powered attacks and combos.
  • Scan for resonant tones to exploit your enemies' weak points.
  • Listen for resonant tones to solve puzzles and discover secrets.


V0.0.2: BUG FIXES!

[ 6. 19. 2019 ]

The Resonant Blade Demo 0.0.2 Update is live! Lots of bug fixes and some other minor additions.

  • Bug Fixes:
    • Set a fixed full screen resolution to keep UI/HUD elements on screen
    • Fixed boss HP bar bug. Fills up at normal speed now.
    • Removed dev command inputs
    • Updated physics movement and time to scale correctly.
    • Fixed a bug where the player gets stuck in a knockback state from a turret projectile.
    • Fixed Quit Menu opening on top of Controls Menu
    • Boss fight (Krax) - fixed jump attack where Krax gets stuck on the ground sometimes.
  • Art/Animation/UI:
    • Make Proto Labs Telepad Light up after speaking to Cid
    • Created new UI window for Quit Menu
    • Made Resonant Crystal colors on the selection wheel much easier to see while scanner is on
  • Other:
    • Added 'Enter/Return' as a confirm button for menu selection at the title screen.

To report bugs and leave feedback: Forms.gle

Thanks for playing! More updates coming soon...

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Latest tweets from @richarddaskas

Working on some new puzzle elements with the Sonic Slam ability. #indiedevhour #indiedev #gamedev #pixelartT.co

Oct 21 2020

Mountain. Jungle. Cave. Waterfall. View. #gamedev #indiegame #indiedev #screenshotsaturday #pixelart #indiegamedev T.co

Oct 17 2020

RT @_unsettled_: Double jump, new enemies, bombs, new parallax... #PixelArt #GameDev #IndieDev #IndieGameDev T.co

Oct 16 2020

Working on the new jungle-themed environment. Adding in some jungle plants 🌺 #pixelart #gamedev #indiedev #indiegame T.co

Oct 16 2020

Happy accidents in Gimp! Using a clipboard brush to make some ground fissures... A little noisy/messy but very quic… T.co

Oct 9 2020

Been a while, but finally updated Resonant Blade's page on Itch and uploaded the latest demo builds for PC/Mac ther… T.co

Oct 5 2020

RT @rayslynyrd: Follow along and you'll find drawing rocks ain't so hard Slynyrd.com #pixelart #tutorial #gamedev #ドット絵 T.co

Oct 5 2020

Adding in the load file menu UI to the title screen. Saving and loading is 95% working! #screenshotsaturdayT.co

Oct 3 2020