Fantastic, that this Mod is still under developement!!!
For Cabal, there were an early conceptart for Tiberian Sun called "the Gunmouth". I´d like to see this Unit in 2.0 !
Fantastic, that this Mod is still under developement!!!
For Cabal, there were an early conceptart for Tiberian Sun called "the Gunmouth". I´d like to see this Unit in 2.0 !
this could be nice to rebuild a bug XD
I think that MOD is calling "Generals Univers", not "Generals we do it bettervers" ! The Design is good enough for our old friend here !
Thats your opion! The work is great also !!!
Very very nice. Can´t wait to load the design demo !!!!!
Nice, but i agree. The Explosions are a bit too
Heavy for a small tank. Every tank looks a bit like a small inferno. Keep it up! There are many
Potentials.
How about some Multiplayermissions? Some cooperatives and some VS. this would fun too.
nicely done !!!
a small sugesstion, change the repairdrones into running around ingeniers ...
i guess GenEvo team uses first the models of the Generals-Game.
But like i know they want to change the models step by step...
Back to topic: Nice Work at all !!!
Ok, maybe somebody told ya guys allready,
but your homepage is Locked, cause of an troyan...
Greetz Rib
Tracked...
lets see whats coming around !
nice idea, like that style, more futurism is fitting better to the story now !! Awesome Work again!
but the v1 isn´t bad too, i say use both. Like "Galacticruler"
said sounds like a good thing.
oooohhh,... this beautiful glowing.
Reminds me a bit the Korean Black Eagle.
Hello, i might to say too fix the AI, but why don't give us both of them? First u release the beta without AI, so we can fight... Then then full version with the fixed AI... With some goodies, maybe?
Why u don´t use the Code of Tiberium? the beast is nearly the same thing, it grows, it can kill infantry and non Hovering vehicles. just need to cut off the harvesting ability. I guess this must work.
Amazing work ! Models still needed?
holy makkaroni
... that why i don´t notice so long anything from u.
like i know, someone said to me, that polycount for buildings roundabout 10000 can be handle by sage. if higher try to reduce.
For example: rounded things don´t need such high polys, cause of the detail wouldn´t never be seen. The Camera is flying around minimum 40 feet over ground.
Looks pretty cool, but i guess it has a high poly count. cause the Ball looks a bit too smooth.
Liked !!
Saw ur actual update... awesome conceptarts !
u were right there is a lot of diffrence. XD
i guess the first model was planed for some upgrade Capacitors too. He maybe cutoff the idea.
But nice work as usual !
Keep them comin. I´ve got a present for ya!
Ha Ha Ha!
cool stuff, guess you restored the most things again?
Keep them comin !
so amazing, but i think it would be great to see some game play teaser... ;-)
Ribster80
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