Any chance of us seeing the Rihkxyrk-Class? It would be an amazing and cheap fighter for those that play as pirates or even a StarViper?
Any chance of us seeing the Rihkxyrk-Class? It would be an amazing and cheap fighter for those that play as pirates or even a StarViper?
If any developers are around I had a question regarding the models themselves.
Currently I am helping a Tabletop Simulator modeller, with this I was curious if it was at all possible to gain access to your current models for the TTS mod itself. Mainly COH is the only reliable source of quality material and of course for the models you make all right will be owned by you. This is to help other gamers be able to enjoy their WW2 tabletop games with friends.
How'd you get the mod to work with TOR?
I must of been in a tactically unviable position or some other outside factor. I've also need to report an issue with the Hammerhead-class vessel in TOR add-on, it acts as if its a fighter (flies as close as possible then flies away). I completely understand this is in pre-alpha but I figure I would pass this along as well. I am incredibly eager to see the next steps for TOR add-on as it has my favorite vessels in the entire saga.
My issue is that while this game is awesome, the Lucrehulk is woefully underpowered and its fighter squadrons are equal to the Venators which is craziness. The CIS ships are all weak as hell while the Empire tends to be galactically OP. I tested a fight between a Lucrehulk BB vs a Venator (which according to the lore it would take several Venators to knock a Lucrehulks shields out) and they were almost on even playing grounds. This mod is amazing, like absolute glorious but I just wanted to pass it along.
RenegadeKraken
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