I started out building custom levels for Zombie Panic! Source in 2008, spent a couple years with Tripmine Studios working on remakes of Blue Shift and Opposing Force ("Guard Duty" and "Operation Black Mesa" respectively), and then took up 3D modeling. Currently I am co-founding Majesty 3D as an independent game development studio, and focusing mainly on Android development with the Unity engine for the time being.
This is our standalone demo file for Castaway Kirk for Linux. Please feel free to post feedback here on IndieDB, or on our homepage at www.majesty3d.com...
This is our standalone demo file for Castaway Kirk for Mac. Please feel free to post feedback here on IndieDB, or on our homepage at www.majesty3d.com...
This is our standalone demo file for Castaway Kirk, 64 bit Windows. Please feel free to post feedback here on IndieDB, or on our homepage at www.majesty3d.com...
This is our standalone demo file for Castaway Kirk, 32 bit Windows. Please feel free to post feedback here on IndieDB, or on our homepage at www.majesty3d.com...