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Desenhista amador e aspirante a modder.

Comment History  (0 - 30 of 347)
RachaCuca
RachaCuca - - 347 comments @ Update 2.0 - launch!

Download the last version of the mod first. Or try change your resolution if the the saves don't appear in the menu.

Good karma+1 vote
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

You can configure the F5 or F6 for quick-save or use the main menu to manually save or load your game. And use F8 or F9 to quick load.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

Try download the last version of the mod.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Credits 2.0

Download the new version. It already uses absolute nature.

Good karma+1 vote
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

Instal the OpenAL software:
Openal.org

Good karma+3 votes
RachaCuca
RachaCuca - - 347 comments @ Arsenal Overhaul REDUX 2.3 - Clear Sky

Hello, many thanks!
Unfortunatelly, there's no option to auto-reload in the CS engine.
About the spanish translate, maybe someone want translate to this language.
My native language is portuguese (from Brazil)

Good karma+1 vote
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

1 - I update the damage of the shotgun ammo in the version 2.2. Please download the mod again!
2 - I don't change the accuracy of the slug. It's a vanilla value
3 - Do you repair the Ak-74u? Weapons dropped by npcs will need repair or they will be more innacurate.

Good karma+1 vote
RachaCuca
RachaCuca - - 347 comments @ Arsenal Overhaul REDUX 2.3 - Clear Sky

This old version will not be more supported, because of this I removed it from moddb.
But if you want you can download here: Onedrive.live.com

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Arsenal Overhaul REDUX 2.3 - Clear Sky

Try change your resolution or texture detail.

Good karma+1 vote
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

I believe that yes.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

Download and extract the game again. I update the file and now the low ranks NPCs receive more damage. If you want, can use a optional addon that increase all the damages of the NPCs receive.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Arsenal Overhaul REDUX 2.3 - Clear Sky

In the actual version, no. Maybe I restore this in a future update.

Good karma+1 vote
RachaCuca
RachaCuca - - 347 comments @ Arsenal Overhaul REDUX 2.3 - Clear Sky

Because the sounds of the weapons of every mod that I tested sounded so weak. So in my mod I wanted that ever weapon sound powerful. I edited them to you hear the shoot sound in a great range around the player.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Arsenal Overhaul REDUX 2.3 - Clear Sky

Yes, the regenerate health already is a feature of the vanilla game. I don't changed this.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

Download and extract the game again. Today I update the file and now the low ranks NPCs receive more damage. If you want, can use a optional addon that increase all the damages of the NPCs receive.

Good karma+1 vote
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

Download and extract the game again. Today I update the file and now the low ranks NPCs receive more damage. If you want, can use a optional addon that increase all the damages of the NPCs receive.

Good karma+1 vote
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

Download and extract the game again. Today I update the file and now the low ranks NPCs receive more damage. If you want, can use a optional addon that increase all the damages of the NPCs receive.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Arsenal Overhaul REDUX 2.3 - Clear Sky

Essa versão já usa o AtmosFear.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

Yes, instal the OpenAL software:
Openal.org

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

It alreay uses the SRP.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

I don't change nothing relative to the suits upgrades, so probably SEVA is only upgradable by the bandits. Maybe in the next update I make this suit be upgradable by another faction, maybe freedom.
Do you donwload the 2.1 update? This would help you with your problems with the 4:3 ratio.

Good karma+3 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

The mod already uses SRP.

Good karma+3 votes
RachaCuca
RachaCuca - - 347 comments @ Arsenal Overhaul REDUX 2.3 - Clear Sky

I and PYP already talked about your resolution problems when playing in 4:3. PYP made a fix that I should release soon.

Good karma+1 vote
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

Yes, there's a little update in this part: when you wake up there's a flashdrive that you can pick up and sell to any trader for 12,000 RU.

You can find the Gauss rifle (Item 62) in a stash inside the Yantar factory after help the stalkers to disable the psy emitions.

Unfortunatelly, the WA2000 isn't in this update. I removed some weapons and added others, but with best quality and full and partial reload.

About the artifacts, they will respawn after a emission.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

I will launch a little update to solve this problem.

Good karma+3 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

In this update I solve this problem of the old versions.
But some high ranks NPCs have more health and carry better weapons.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

1 - No, but you can find a folder called "OPTIONAL" in the files of the game that you can choose to make Sidorovich in Cordon sell every weapon in the game for 0 rubles if you want test them all.
2 - Yes, there is a sleeping bag that you can use to sleep inside a faction base.
3 - More or less: there is various characters in game that function as guides. You can pay them to go for various different locations in the game.

Good karma+2 votes
RachaCuca
RachaCuca - - 347 comments @ Stalker AOR 2.3 - New version

Pinned comment

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UPDATE 2.3 - 21/04/2024
Just download again, extract and override all files. NO new game is need.

Updated traders inventory
Fixed clear sky npcs normal maps
Adjusted some new actor sounds
Adjusted the knees protection of the stalkers with Sunrise suit to match with the original model. Edited the bump maps to adjust the new changes
Edited some shotguns configs to prevent Clear Sky npcs to change their Protecta for more weak Duplet
Updated various Npcs for more variety (glasses, gasmaks, backpacks, heads, textures, etc)
Unified various npcs parts that use the same textures
Updated npcs portraits
Updated PSO-1 description to include all weapons that use the this scope
Removed mipmaps from the textures ui_inventory2.dds and ui_pda2.dds to try solve the messed UI textures, as related by some players
Updated the section of the README file on the item 1 - BEFORE YOU INSTALL. Now, the item 6 have some programs that you can install if the game don't start, as related by some players
Added a bipod to the world model of the weapon Mk14 EBR
Changed various textures to DX1 format to reduce the size of them

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UPDATE 2.2 - 16/03/2024

Updated the ammo and scopes description
Lowered (again) the size of various textures for better perfomance
Corrected the textures hands of the Freedom exoesqueleton
Freedom mechanic can now upgrade the SEVA suit
SR-3M and 9A-91 uses the same upgrade of the Groza-4
Setting the corpses of monsters and stalkers to disappear after 3 hours
Changed the suit reward for Duty for take the Freedom base. Now you will receive a Duty exoesqueleton
Increased the reward for defend/attack points for Freedom and Duty
Edited some ammo damages (especially the shotgun ammo)
The stalker traitor in the garbage use now a stalker model (stalker_neutral_3_3) instead of a bandit model (stalker_bandit_3_mask_3) in the optional mission to help the stalkers agains the bandits
Revised traders prices and rewards
New icon for Milkor MGL
Updated the damage that the low ranks npcs receive. Now they're much more weak
Added the optional addon "Alternative damage". Using this addon will increase the damage that all npcs receive
Revised the distance of weapons sounds
New sounds for bullet impacts
New icon for the Npcs stalker_freedom_2_2 (now with two variants) and Sakharov
Updated the Galil shoot to not hear the sound through all the map

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UPDATE 2.1 - 24/02/2024

Adjusted some configs to work better in 4:3 ratio (thanks to PYP)
Lowered the size of various textures for better perfomance
New portrait for Npc stalker_freedom_2_2
Some mechanics can now upgrade the FG-42
Better draw sound for the Duplet shotgun
Added engine credits
Others minor changes

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UPDATE 2.0

Free play after the end of the campaign
Lowered the size of various textures for better perfomance
Dynamic zoom upgrade for integrated optics (use the scroll of your mouse)
Added a option "Hold to aim" to disable/enable this option in 'Games Options'
Reworked weathers
Correct sun position
New hands models
New HUD
New mission icons
New engine provided by PYP
Better HUD position for weapons
New avatar for every new npc
Increased the mutant respawn rate
Bloodsuckers aren't invulnerable when invisible
Restored mutant parts
New mutant Tark
New mutant Rotan
New dog model
New boar model
Restored monster Chimera
Restored monster Burer
Removed the HD models that are used in previous versions and added new hand made npcs (more than 160)
Restored suits SSP-99 Ecologist suit and SSP-99M Suit.
Added a new suit CHN-3b body armor (for Clear Sky)
All vanilla weapons have new models and animations with full and partial reloads
Added aproxmatelly 100 new weapons (see the list below)
Npcs use the new weapons
Removed flash drives. Now a tech can make all upgrades for a weapon, depending of the faction
Reworked stashes with new ammo and weapons
Suits don't have upgrade limit
Gauss rifle can be found and used through the campaign
Edited the range of the weapons sounds
New sounds for weapons
Sounds for consumables and flashlight
New footsteps sounds
Military checkpoint in the bridge in Cordon, instead of stalkers
Revised traders inventory
New textures
Better trajectory for the grenades Vog-25 and M209

Good karma+3 votes
RachaCuca
RachaCuca - - 347 comments @ Heckler & Koch G11

We need a video!

Good karma+1 vote
RachaCuca
RachaCuca - - 347 comments @ KSVK 12.7

Model source: The Armed Zone 2.0 by mp5lng
Adaptation to my mod: PYP
Sound design: Racha Cuca
New animations: NickolasNikova
Here a video demonstration:

Good karma+2 votes