• Register

This member has provided no bio about themself...

Comment History
R6_Kendricks
R6_Kendricks - - 2 comments @ Custom Troop Trees (03/09/2017)

Apparently, I used the archery tree for cavalry units and vice-versa. This was probably what was causing the issues.

I'd suggest to point out that the "original tree" has to be kept in mind before creating a new one. This did cost me quite some time...

However, now that I got it working, pretty cool stuff. A custom army is a must have for a custom Kingdom, thanks!

Good karma+2 votes
R6_Kendricks
R6_Kendricks - - 2 comments @ Custom Troop Trees (03/09/2017)

This is completely broken for me.
Difficult to describe what happens, but let me summarize:

- Installed into modules folder
- Started new game
- Selected "father was a king"
- Started customizing troops - here's what happens:

It "forces" all troops to take-over settings from others, rather randomly.
I started to create a tree from low to high, and the other way around, but for whatever reason, my e.g. cavalry tree is "forced" to have 75 efficiency points in archery and I sometimes can't even change it, throwing other/lower troops into negative proficiency-points, effectively "freezing" the numbers, breaking the whole tree and therefore mod, for good.
It's ridiculously frustrating!

This messes everything up completely, see here:
I.imgur.com

I really don't see the problem, and I am surprised everyone hails this mod into oblivion - am I really the only one with these issues?
Something's really off here...

Good karma+1 vote