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Comment History
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Alien Armageddon 3.13 Space Gladiators

From the credits, it says Batsuey.

Good karma+1 vote
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Doomed Space Wars Compatibility Patch

Something to pin point: The final escape sequence in The Chaos Machine is impossible to do, because instead of 1 minute to escape, this somehow shortens it to 40 seconds and that's literally impossible to do, not even my personal fixes work. You might want to look into it, because the monsters and all work fine, it's just that final sequence, that got ****** over.

Good karma+2 votes
QuakedoomNukem
QuakedoomNukem - - 16 comments @ REKKR

There is a standalone version of the game on Revae's website manbitesshark.com

Good karma+1 vote
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Mighty Knight: Year Of The Storm

The demo hasn't been uploaded on here yet, but it's on ZDoom Forums as well, so get it from there.

Good karma+1 vote
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Original soundtrack incoming!

The Eris Falling link redirects to Tristan Clark instead. Youtube.com

Good karma+1 vote
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Quake 1.5

So, will the same thing done for the expansion packs?

Good karma+2 votes
QuakedoomNukem
QuakedoomNukem - - 16 comments @ "The Western Patch" for Doom II Version 2.0

The mod instantly gives me a fatal error, when playing with QC:DE on Zandronum.

Good karma+2 votes
QuakedoomNukem
QuakedoomNukem - - 16 comments @ WASTELAND

The mod is still in an very early state, 1) due to the graphics making (there is a lot LOT of sprites), and all the programming (the enviroment, enemiesm items etc.) and 2) this is worked on by only ONE PERSON. Not offense on you, i see why you want to play this, but don't harass him to speed the progress up. -QuakedoomNukem

Good karma+1 vote
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Operation Serpent First Encounter v0.99.1

I have found a bug: Pistol has an alt-fire, which is as same as primary fire, but it takes away no ammo at all.

Good karma+1 vote
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Operation UAC

This mapset is ******* glorious and has great replay value, but i wish it had more levels (i know, mapping takes quite sometime), so when more levels will come? 10/10

Good karma+2 votes
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Brutal Doom

Brutal Doom v20b doesn't work with gzdoom 2.2

Good karma+2 votes
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Recurring Nightmare

Reply to everyone out there, who is mad, because there is no donwload available for this:

SgtMarkIv is now working on Brutal Doom 64, but he has released a tech demo of E1M1 for Recurring Nightmares: REBOOTED

Here's download: Mediafire.com

Good karma+4 votes
QuakedoomNukem
QuakedoomNukem - - 16 comments @ [V4 FINAL] Merser's Sprites & Enhancements

I can't choose revenant's missile launcher, when picked up.

Good karma+1 vote
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Doom:the Tei-Tenga Incident

Mediafire.com and Doom 64's SSG.

Good karma+1 vote
QuakedoomNukem
QuakedoomNukem - - 16 comments @ Bastards

Very cool and awesome, needs more levels, gonna send it to Icarusliv3s right now.

Good karma+2 votes
QuakedoomNukem
QuakedoomNukem - - 16 comments @ doomrpg

Are you also planning second one? I've completed it 2 months ago and i enjoyed it a lot. Need more stuff like this.

Good karma+1 vote