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Long time Quake 3 fan

Comment History
Quake4ever2007
Quake4ever2007 - - 30 comments @ Cyberpunk 2077 Megabuilding H10

New update released!

Good karma+4 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ Cyberpunk 2077 Megabuilding H10

Working on a new updated version. Better optimized with larger area.

Good karma+4 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ RBDOOM-3-BFG

I'm getting flickering lights and textures when trying to play my custom map "Cyberpunk 2077 H10 Megabuilding" Indiedb.com

Edit: I think it was the visportals. It would instantly crash when using Doom 3 BFG VR Fully Possessed. I updated my map by deleteing the visportals from it. Now it works in Doom 3 BFG VR Fully Possessed.

Good karma+1 vote
Quake4ever2007
Quake4ever2007 - - 30 comments @ D3HDP Self Shadows

Yes used them but technically the Revenent and Maint in my addons aren't models. The changes were made by editing their materials. I don't know where is the "helmet model.jpa" your talking about. In the last release I fixed the tentacle Commando teeth incorrectly textured(black before now textured after fix). I messaged H3llBaron about the Commando teeth. I also asked him to deleted this so I can upload it to my page. Don't want to distract people from his project after all the hard work he's done.

Good karma+2 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ D3HDP Self Shadows

Just updated. Again. Forgot to add self shadows to d3 roe marine helmet now fixed.

Good karma+2 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ D3HDP Self Shadows

Self Shadows are fix now. Big thanks. I also moved my zombie and revenant modification to an addon folder for those who like the original versions.

Good karma+2 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ D3HDP Self Shadows

It's still a little buggy. Just a quick fix for now until H3llBaron officially adds self shadowing to D3HDRP.

Good karma+3 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ D3HDP Self Shadows

Hope you can release a better version. In this version the players self shadowing are messed up when "g_showPlayerShadow" is enabled. I couldn't figure out how to fix it.

Good karma+2 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ DOOM 2016 Snapmap Preview

Please delete saves files from previous versions of DOOM 2016 Snapmap to prevent map errors or glitches.

Good karma+1 vote
Quake4ever2007
Quake4ever2007 - - 30 comments @ Quake Epsilon Build v2.54

Newest darkplaces version? Darkplaces hasn't been updated since 2014.

Good karma+1 vote
Quake4ever2007
Quake4ever2007 - - 30 comments @ Scary Monsters DOOM 3 Re-done

Steamcommunity.com
I uploaded some Concept Art/Unused Content photos for DOOM 3 and DOOM 3 ROE.

Good karma+2 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ Screenshot 2021 03 31 003702

Good work! Reminds me of the Panzer Hound.

Good karma+1 vote
Quake4ever2007
Quake4ever2007 - - 30 comments @ CANCELLED MOD

MODS PLEASE DELETE THIS.

Good karma+1 vote
Quake4ever2007
Quake4ever2007 - - 30 comments @ DOOM 2016 Snapmap Preview

It's not a full game theirs no story. It's merely an example of how DOOM 2016 would look in Doom 3.

Good karma+2 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ Hexen Neural Texture Pack

Need addon fix for widescreen weapons sprites

Good karma0 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ Classic RBDoom3BFG 1.2.2

I uninstalled Doom 3 BFG and removed any left over files. Reinstalled Doom 3 BFG then reinstalled Classic RBDoom3BFG 1.2.2. I start a new game "The lost missions" intro message works "bravo team" then it loads level screenshot after that crash to main menu with the same error. I even went to C:\Users\<username>\Saved Games\Id Software\RBDOOM 3 BFG\base and deleted the D3BFGConfig.cfg and the savegame\profile.bin and still get same errors. Vanilla Doom 3 BFG works with no crashes.

Good karma+1 vote
Quake4ever2007
Quake4ever2007 - - 30 comments @ Classic RBDoom3BFG 1.2.2

Game map shutdown
OpenAl Error:invalid Name (0xa001), @D:\repos\Classic-RBDOOM-3-BFG\n00551 sounds preloaded in 0.5 seconds

Game map shutdown
ERROR: Joint "Shoulders" not found for 'head_joint' on 'marscity_cinematic_sarge_1'

Game map shudown
WARNING:idcinematic: cannot find audio stream in:'video/intro/introloop.bik',1
WARNING:idcinematic: cannot find audio stream in:'video/mars1.bik',0
WARNING:idcinematic: cannot find audio stream in:'video/mars_rotation.bik',1

P.S. I also have Doom3BFGVR Fully Possessed Alpha021 installed and having the same error. Steam validated all files.

Good karma+2 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ Classic RBDoom3BFG 1.2.2

Download and installed. When I start a new game it starts to load level then crash to console command. Note: after I installed this mod the same crash now happens with RBdoom3BFG. What did I do wrong?

Good karma+1 vote
Quake4ever2007
Quake4ever2007 - - 30 comments @ DOOM 2016 (Snapmap) Erebian Vaults

Map updated now includes an exit.

Good karma+2 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ quake2xp 1.26.9 beta2

This fix doesn't work. Type vid_restart in the console.

Good karma+1 vote
Quake4ever2007
Quake4ever2007 - - 30 comments @ quake2xp 1.26.9 beta2

I didn't have this problem with nvidia only with amd. In Quake 2 baseq2 deleted or move gamex86.dll to a new folder. Keep only gamex86xp.dll

Good karma+1 vote
Quake4ever2007
Quake4ever2007 - - 30 comments @ quake2xp 1.26.9 beta2

Awesome mod.

Good karma+1 vote
Quake4ever2007
Quake4ever2007 - - 30 comments @ DOOM 2016 (Snapmap) Erebian Vaults

Erebian Vaults is only one module so theirs no exit. The modules are supposed to connect or snap together at the doorways hence the name SnapMap. The more modules added the more rooms and pathways in a level. As far a an arena type map Erebian Vaults is listed as a SETPIECE in SnapMap.

SnapMap modules Consist of

1 90 degree (turns)
2 ARENA
3 COUPLER
4 CROSS (room with 4 pathways)
5 DEAD END
6 HALLWAY
7 JOG
8 SETPIECE
9 STAIRS
10 TALL
11 T-JUNCTION
12 TRANSITIONS

Once a level has enough modules it can be edited to be single player or multiplayer.
death match/team death match/CTF/Coop/single player..
Do you own Doom 2016? If so you can load up SnapMap and checkout the module Erebian Vaults.

Good karma+2 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ Dreamcast Map Pack

Glad to hear you got it working.

Good karma+2 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ Dreamcast Map Pack

Make sure a folder named Dreamcast is in your Quake 3 Arena folder and not in your baseq3 folder. In the Dreamcast folder should be dc_mappack.pk3

Good karma+4 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ Dreamcast Map Pack

You're welcome.

Good karma+3 votes
Quake4ever2007
Quake4ever2007 - - 30 comments @ Dreamcast Map Pack

SEGA originally released the DC map pack however it wasn't put together well. Dreamcast version varies somewhat from the pc version new levels, music, lighting and a few textures. I just fixed a few things to work the latest version of Q3A.

Good karma+8 votes