New update released!
New update released!
Working on a new updated version. Better optimized with larger area.
I'm getting flickering lights and textures when trying to play my custom map "Cyberpunk 2077 H10 Megabuilding" Indiedb.com
Edit: I think it was the visportals. It would instantly crash when using Doom 3 BFG VR Fully Possessed. I updated my map by deleteing the visportals from it. Now it works in Doom 3 BFG VR Fully Possessed.
Yes used them but technically the Revenent and Maint in my addons aren't models. The changes were made by editing their materials. I don't know where is the "helmet model.jpa" your talking about. In the last release I fixed the tentacle Commando teeth incorrectly textured(black before now textured after fix). I messaged H3llBaron about the Commando teeth. I also asked him to deleted this so I can upload it to my page. Don't want to distract people from his project after all the hard work he's done.
Just updated. Again. Forgot to add self shadows to d3 roe marine helmet now fixed.
Self Shadows are fix now. Big thanks. I also moved my zombie and revenant modification to an addon folder for those who like the original versions.
It's still a little buggy. Just a quick fix for now until H3llBaron officially adds self shadowing to D3HDRP.
Hope you can release a better version. In this version the players self shadowing are messed up when "g_showPlayerShadow" is enabled. I couldn't figure out how to fix it.
Please delete saves files from previous versions of DOOM 2016 Snapmap to prevent map errors or glitches.
Newest darkplaces version? Darkplaces hasn't been updated since 2014.
Steamcommunity.com
I uploaded some Concept Art/Unused Content photos for DOOM 3 and DOOM 3 ROE.
Good work! Reminds me of the Panzer Hound.
It's not a full game theirs no story. It's merely an example of how DOOM 2016 would look in Doom 3.
Need addon fix for widescreen weapons sprites
I uninstalled Doom 3 BFG and removed any left over files. Reinstalled Doom 3 BFG then reinstalled Classic RBDoom3BFG 1.2.2. I start a new game "The lost missions" intro message works "bravo team" then it loads level screenshot after that crash to main menu with the same error. I even went to C:\Users\<username>\Saved Games\Id Software\RBDOOM 3 BFG\base and deleted the D3BFGConfig.cfg and the savegame\profile.bin and still get same errors. Vanilla Doom 3 BFG works with no crashes.
Game map shutdown
OpenAl Error:invalid Name (0xa001), @D:\repos\Classic-RBDOOM-3-BFG\n00551 sounds preloaded in 0.5 seconds
Game map shutdown
ERROR: Joint "Shoulders" not found for 'head_joint' on 'marscity_cinematic_sarge_1'
Game map shudown
WARNING:idcinematic: cannot find audio stream in:'video/intro/introloop.bik',1
WARNING:idcinematic: cannot find audio stream in:'video/mars1.bik',0
WARNING:idcinematic: cannot find audio stream in:'video/mars_rotation.bik',1
P.S. I also have Doom3BFGVR Fully Possessed Alpha021 installed and having the same error. Steam validated all files.
Download and installed. When I start a new game it starts to load level then crash to console command. Note: after I installed this mod the same crash now happens with RBdoom3BFG. What did I do wrong?
Map updated now includes an exit.
This fix doesn't work. Type vid_restart in the console.
I didn't have this problem with nvidia only with amd. In Quake 2 baseq2 deleted or move gamex86.dll to a new folder. Keep only gamex86xp.dll
Erebian Vaults is only one module so theirs no exit. The modules are supposed to connect or snap together at the doorways hence the name SnapMap. The more modules added the more rooms and pathways in a level. As far a an arena type map Erebian Vaults is listed as a SETPIECE in SnapMap.
SnapMap modules Consist of
1 90 degree (turns)
2 ARENA
3 COUPLER
4 CROSS (room with 4 pathways)
5 DEAD END
6 HALLWAY
7 JOG
8 SETPIECE
9 STAIRS
10 TALL
11 T-JUNCTION
12 TRANSITIONS
Once a level has enough modules it can be edited to be single player or multiplayer.
death match/team death match/CTF/Coop/single player..
Do you own Doom 2016? If so you can load up SnapMap and checkout the module Erebian Vaults.
Glad to hear you got it working.
Make sure a folder named Dreamcast is in your Quake 3 Arena folder and not in your baseq3 folder. In the Dreamcast folder should be dc_mappack.pk3
SEGA originally released the DC map pack however it wasn't put together well. Dreamcast version varies somewhat from the pc version new levels, music, lighting and a few textures. I just fixed a few things to work the latest version of Q3A.
Quake4ever2007
joined
Long time Quake 3 fan