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Report RSS narcosynthesis basic layout (view original)
narcosynthesis basic layout
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PrivateSnowball Author
PrivateSnowball - - 116 comments

At the suggestion of Joebama, I plan on adding a sniper tower on the red team's side as well, for the sake of evening the odds.

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Description

This is a map idea for a mod me and some friends plan to work on. It is intended to be a mining-village in the desert. The name "Narcosynthesis" comes from the song by Nevermore of the same name.

Blue team starts out in the village, which contains huts, blown-out pueblos, and a sniper tower. The entrance to the blue spawn area is "guarded" by a fence.

Red team starts out in the mines. Their entrance is also "guarded" by a fence, however, their spawn area is very limited as far as options for security goes.

Between them is a wasteland, riddled with canyons and rocks, with a river running down the middle. The objective of the map is simply a traditional TDM map, unless we somehow find someone who can put certain entities in it that would make it a CTF map.