Kagestorn
The mod needs the english localisation and make sure that no other mods are activated or otherwise in the data folder!
Kagestorn
The mod needs the english localisation and make sure that no other mods are activated or otherwise in the data folder!
Yes, it's only for custom battles atm. Campaign is still far far away, because it's a lot of work >.>
would make no sense, because our scenarios were different. :(
To be honest.... no :(
The team which worked for crysis felt apart, the leader left us.
Also we didnt see any future for us at crysis, big parts of the community dont seam to be suggestive of be interested in a realistic WW2 mod.
I hope so :P... but to be honest when i say that something like the "Ratte" wouldnt have been very sucesful... just imagine the big fuel consumption!
lol.. naja das wichtigse wird er schon mitbekommen ;).
No, its a pity not.. crysis has some limitations for aircrafts..so for example you cant fly that high and we also have to write a whole new script, so that the Bloch acts like a Bloch :D
The cross should display a cross wich stays at field paths etc.. so no cemetry cross ;)
But thx for the tip!
hehe :D... perhaps if you are friendly to me, i will create a pure ratte mod :P
Hehe..I dont say that it is impossible..but an *** of work ;).
Sry..no Ratte in nearer future...but it would be indeed a big (!) and funny project :D.
No but our concept is realism, and tank which exists only at drawings doesent fit very well.
Sry again!
of course we do :D... and hopefully chicks and cows and sheeps and a lot of tanks :)
yeah we could using the normal crysis tank..but we have to adjust a lot and, much more important, write a lot of new code to get the tanks working as we want... but i can tell you..actual we are working on getting the beast ingame! stay tuned!
@cje
I think the name Blitzkrieg is very good..because our scenario plays in the 1940 during the Blitzkrieg in France ;)
We are using many different Programms...some are using Maya, the others 3d Studio Max..others using XSI..but Photoshop is very important :)
It isn't that easy ;), exporting takes time and most of these renders are just for us in our forum.. and just shown here to show anything.
Its a pity but be shure to see in the next weeks some ingame shots ;).
To the Gameplay. We cant say anything for shure, coz atm we are lacking of a coder. So we collect ideas and hope that we can imlement most of these.
Primergy
Thorsten joined
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