• Register

This member has provided no bio about themself...

Comment History  (0 - 30 of 36)
prebenkul
prebenkul - - 36 comments @ Amnesia: The Dark Descent - Remastered (FINAL)

How do i install this mod? The Readme says to replace the Amnesia dark descent folder in Common but are you meant to delete the original folder and replace the mod? Or just drag it and drop it?

Dragging and dropping makes it ask me if i want to Put the 2 files together into one. Thats the only option i got. Theres no replace option. So there will still be files from the original folder.

Is this correct or do i need to delete the folder entirely and replace it? Really confusing atm.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Penumbra Decline

Sure, have any idea when ur thinking i'd be finished? I just have to go through the hole penumbra series again before i'm ready for this one :D

Good karma+3 votes
prebenkul
prebenkul - - 36 comments @ Penumbra Decline

Need playtesters?

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ SDP [RELEASED]

You need a fellow playtester? If you hate glitches and bugs like I do, I can help you find them. All I need is a build of a map or the story itself. I've got a keen eye on these sort of things. Ill scour the map so you don't have too to find those pesky glitches, and immersion breaking bugs.

I know of confidential, won't give anything out to anyone, it will remain a secret between u and me.

All problems in the game will be reported to the game master (You). if U'd have me as ur minion that is.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Umbrae Somnia Aeternae

You need a play tester? I see you be making a mod and if you need a tester, I can help you with that.

If I can get a playable Map file or a story build, I can look through it or play through it. Look everywhere and help you find bugs and glitches so you can build the story, while I'm finding the problems.

If I find a bug or a glitch, I report them and their locations to you for repairing. This will make it much easier to make the main story as you don't have to look through them as much as you would have without a tester.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Amnesia: Black Keys

Do you need a play tester? Play testers help make maps even better than what they previously where.

If you can give me a story build or a map build, I can play them and look through them and find bugs so you don't have too.

Glitches, cuts, bugs, game breaking stuff and all that will be reported to you when found. So that you don't have to look for it yourself.

I love amnesia and I do want to help creators of its stories, so if you want, I can help you.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ You will never return

You need playtesters? This feels like a fun mod, I love jump scare mods. I can help make a joke mod feel like a non buggy mod. I have keen eye on these things.

Good karma+2 votes
prebenkul
prebenkul - - 36 comments @ Alexander's Revelation

Do you need playtesters? The hardest about a custom story is making it failproof. That there isn't any glitches or bugs to speak of. I can play it, then explore every nook and cranny, then give feedback so those problems can be repaired.

Good karma+2 votes
prebenkul
prebenkul - - 36 comments @ In Dark

Theres probably many more, but these was who i found before the book case.

I don't think ur working on this any more or maybe you are. If you do, i hope that if you are making more, i can help you next time to make a better story than this was.

This is a 4 for me, I'd rate is a 6 if i could get to the end. You still got story potential though!

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ In Dark

21. There was also no clear message on how to get the acid. Theres rarely ever a point in a story where you can use non highlighted items to interact with other items. So, it took me a while after trying to find said highlighted item before trying a normal prop instead.

22. Fastforward to the point where you find the wooden crank. The monster in the hallway cannot see you if ur outside the metal door, even if you slam it and it hears it. Or even if you make it run after you but close the door, it will ignore you and not try to break the door down. Sort of ruining the "Stealth" Part of the story.

23. Fast forward until the pit, When I'm about to exit it, i get stuck on the ladder by the wooden planks where i initially set the bomb. If i go off then on, i can do it, but it doesn't reach all the way up, so i have to go off it by the planks, then try again to get the rest of the way up.

24. So i get through the forest and all and then i get to this floating world with this mysterious voice. He does sound depressed, but that isn't the problem here. It's that you can finish the puzzle before he's 20% done with his speech. Should of been a longer deal to get the door open so he can finish the speech before you can exit the map. But alas that's too late to be done now.

25. Now for the last three bugs. When you get back to the mansion, some windows still have daylight, even if its dark outside and the main windows still has the daylight effect on them and also there is a floating half part of a metal door floating midair over the trees by the gate. Probably the missing gate door.

26. And the last of them all, that i cant open the book case.

I just wish i could of helped playtest ur game, all of these would of been fixed. I've got a great eye for these things, maybe next time.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ In Dark

12. Now the game wants you to play the music, however you don't have too. You can ignore it and go straight for the note, this however will turn on the music anyways. The music also seems to follow you into the next room, and since the music is loud, it has made the red room less scarier.

13. So you get past all that and go outside in this weird forest area. Then a monster spawns, but what are you supposed to do then? The hole premise about this is to not die however there was no other way than to do just that. I searched and found nothing. The other side was blocked by a invisible wall and there where no keys to speak off, then the game gets disappointed in me, even though I had no choice.

14. So I go into West wing, and I do the thing where I go outside of the window then try to break the fragile one. However, it took me a while before I tried to throw a chair and while so, some items fell down and got stuck on the grass, and kept bouncing, creating annoying noises. Got pretty annoying.

15. Now to the second courtyard door, the basement area stairwell is not connected to the floor above, which means its also floating.

16. I also didn't need to use the courtyard key, both the first and second door was already unlocked as using the key was fruitless. It did disappear however after I went through the main hall door which before, where locked.

17. What also got my OCD pumping was that there was only one window in the courtyard buiding, and it wasn't even centered. So that was fun.

18. So I go to the basement and I see the ladder by the wine. But what I don't get is why you need one when you only get half way and the rest, you just climb on ur own. It feels useless to have one if you don't need one to climb it.

19. I also didn't get the promised wine after opening the storage, Even though they had lost the key which means, no one could of taken the wine before i found the key to said door.

20. When i got the acid room, the door outside, broke a hole through. Was this intended, or was it supposed to spawn a monster but it somehow failed?

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ In Dark

6. Theres a lot of dialogue on the things in the room, however, not on the random tiny picture on the wall by the desk, doesn't fit in the room and also has no dialogue about it.

7. The lighting effect on the windows in the main hall doesn't hit the windows itself. Some do, some don't.

8. There's also lighting problems in the Storage transfer And Map room doors, where the room inside is darker than the main hall. This makes it collide with the door to the said room. Which means if you open it, it will pass through the door, like its a solid object.

9. You also pass through the bricks by the storage transfer desk and can even clip inside it if you stack them on top of each other.

10. The right side banners on the courtyard door in the main hall, doesn't connect to the wall like the other banners, which means they float midair instead of on the wall itself. You can also see this with the shields over the Storage transfer room and the Map room. Also ruins immersion as there isn't anything relating to magic that far into the story.

11. When you reach the Map room, ignore the lighting issues and go In the rooms with the planks, you can trigger the planks without having to go on top of it. Just touch the bricks or on the side of them. This will make it seem like you fell but you haven't moved an inch. The map will still teleport you to the next map. Also there isn't any hole in the roof after you initially "Fell".

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ In Dark

So I just played this story and there seems to be a lot of issues with it. Primarily right now that I cant seem to finish it, the Book case after uve gone through the forest part seem to be interact able. However, it doesn't budge if I try to hold onto it. Cant move it, nor back away to move it, and no lever or button to be seen anywhere. Clearly bugged.

These are spoilers. However, i don't think you can finish the game because of the book case, unless its fixed so these don't really matter anyways.

Now the hole premise was to explore and oh did I explore, I found tons of bugs or glitches that I'm going to share now:

1. The intro music stops before you get to the pedestal, ruining the immersion.

2. No explanation for the hole in the apartment roof, no commentary about it, feels to weird to not have anything to say about it.

3. When you exit the apartment, you can see the world box, the corners of the map, and it isn't hard to see either, ruining the hole experience of the story.

4. The water pools outside and across the map are solid, you walk across on it, instead of falling in the water itself, like the water itself is made of ice, even though you can hear splashing noises.

5. When you reach the study, the statue which the person is commentating on has a glitchy helmet. If you touch it, it will immediately get stuck on the wall behind it.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Amnesia: The Streets of London

Possible you could release the full version 1.1? Idk why but it could be me extracting it doing it or extracting it the wrong way.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Amnesia: The Streets of London

Huh, said 5 GB when I tried to delete it. Must of not seen it correctly. But I got basically stuck on that part and so really couldn't do anything, I was expecting something to happen, and It did feel like the music where getting somewhat louder but nothing really was happening.

Good karma+2 votes
prebenkul
prebenkul - - 36 comments @ Amnesia: The Streets of London

Can you release the streets of London 1.1 Full version? I cant extract the patch correctly and so when I get to the temple part and talk to the weirdo and the red stuff appears, the game doesn't do anything but loop the sounds and nothing happens.

When I extract the patch, my windows 7 doesn't give any info if you want to merge or swap files.

Also, why doesn't the main file say its 5GB? like I didn't think it was that big and so I almost crashed my PC downloading it. Should of said so in the files section or the front page as the minimal recommended specs.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Amnesia: The Streets of London

What about Play testing the mod for glitches and such?

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Amnesia: The Streets of London

If it's not too late for trying for voice acting, I'd like to try. I haven't done voice acting before but if I get a script for the stuff and the character, I could try my best to do it.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Delightful Decay

Do you need play testers? For those subtle details which ruins the immersion of the mod. I love amnesia myself so I do take care of all the details I see when I play. Not so fun to find out that a prop or structure is see through or broken when playing it.

I'd love to help out testing your map.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Amnesia: The Streets of London

I know its a little bit weird but if this isn't finished, do you need like play testers? I'm a amnesia loving gamer and in most custom maps I play, I always spot few or many map glitches and bugs.

(I actually want to become a play tester myself so like starting somewhere is always a start, hey even try to voice act for a character too if I of course know the words and character itself)

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Built on a Rotten Foundation

Stuck at the library part, I interacted with 3 books on the shelves like a mechanism but I didn't find any more than 3 books and didn't get any sense of unlocking it. Where's the key?

Good karma+2 votes
prebenkul
prebenkul - - 36 comments @ META - full conversion mod

The mod don't launch for me. I have Merged the files together. but do I need to Copy and replace the small files or do I copy and not replace? But when I have successfully put the items into the amnesia redist folder, and double click the .bat the game don't start. I do not get a error or anything. just nothing happens, plz help me.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ The Masked Prisoner

Cant play it. Most likely wont see this, But It cant find the dll launcher. And since its not a Steam game, it doesnt have Local files so i cant fix it. Please help or fix so i can play this mod.

ps: Even using the installer still doesnt do anything different

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Monsters - An Amnesia Concept

yes, its quite annoying. would also be annoying for others 2. Having to retrack to find the items again each time you screw up.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Monsters - An Amnesia Concept

the arm did vanish. i clicked on the arm so it fell of the alter, Then i went to the armor then when i returned it was gone. i checked on the ground, nothing. just vanished.

Also another bug i found, dont know if it is. But on the last challenge where u have to put certain items in the squares to open doors, When you put a item in a square, then you put another, the first one dissepears and resets the location where its found. I would really appreciate, and more if it could be removed or fixed, really annoying if your having problems with the challenge and you have to go back to where u found the statue over and over again.

also thought the statue was a reference to stefano like a secret, But then there was more and then OOOH challenge was completed.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Monsters - An Amnesia Concept

Congrats, it seems your story has got The best mod of the week it seems as its featured on recent news on steam. This is such a small chance of getting and i clap for you :) the review is even on a website. GG my friend

Link to review:

Pcgamer.com

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Monsters - An Amnesia Concept

Oh and The Outside Battle music is my favorite. Its so relaxing. Love it :) u have a link to the music? youtube or?

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Monsters - An Amnesia Concept

Also SPOILERS:

The Lighting Bolt ability monster never accured in a fight. I never saw any object use it. as i never fought it. kinda annoying as its pretty op to play around with

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Monsters - An Amnesia Concept

Just finished it. Got to level 29 and finished the game. It was a really interesting and fun game. But it looked like if you get to level 8 on the first map then take the boss out. the next fights are pretty easy. On every fight, the enemies where super easy to defeat, same with the boss. The last boss was a small challenge, he still got crushed.

Also i found some bugs:

1. In the Complete 3 challenges to find the pieces for the armor. I completed the first door, then i clicked on the armor arm, it fell to the ground but then dissepeared so i had to reset the map. pretty annoying if it didnt autosave.

also i have noticed that you can't get all the ablities, do you know why? Because i always wanted to get that Jumpscare ability or Dark slash. But never got it. I tried to change to another object then change to the one that had jumpscare but nothing. you seem to only get 1 ability of the rest. Could you do so that when u defeat and have evolved, you can choose 1 of the abilitys? could make it more fun to play.

I also want more youtubers to play it. its a fun story and could be fun watching others play it, but ive only seen pewdiepie play it and another dude. needs more views.

Good karma+1 vote
prebenkul
prebenkul - - 36 comments @ Price of Immortality

I'm having a problem. when I get to the room where all the black keys are. then no one fits the lock. the door just eats them all. so idk what to do.

Good karma+1 vote