Love the look and feel so far, looking forward to new chapters.
Think I found a scripting issue though, When rescuing the alien slave from the factory if you climb the pit and drop the elevator before he "starts" the generator he'll correctly come up to the top, but will refuse to clear the obstruction after you drop the flamethrower. Also super easy to get stuck when dropping the flamethrower, had to noclip myself out a couple times while trying to get this sequence to work.
Other than that it was pretty smooth sailing, no other real issues.
Polpolion
Charles joined
Project leader for The 158th Banshee Squadron - Pseudo-coder for The Apocalypse Project - I mostly mod Freespace, although I occasionally do stuff with Homeworld 2 and Starcraft. If there is one thing that I can't do for a project, it's UV map. I can trick people into thinking I can model, texture, compose, and do sound engineering, I can write and design levels decently, I can program enough to prevent me from drowning, and I have plenty of ideas for raw designing and game mechanics. - As with most of my fellow modders, my modding is only inhibited by Real Life(TM) and other games.