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Comment History
ploesj42
ploesj42 - - 28 comments @ CW

EAW but which mod?

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Complex 9.0.1

Say, witch map has the cloud skybox?

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Complex 9.1

Loving it so far, but then I realised.
If this is the last version, we are never going to see that incredibly beautiful User Interface that was shown a little while back.
That sucks. :(

Good karma+2 votes
ploesj42
ploesj42 - - 28 comments @ Let's play a little game

Or the magic word, please.
Anakin??

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Let's play a little game

UPDATE??

Good karma+2 votes
ploesj42
ploesj42 - - 28 comments @ R.I.P Lucas Arts

It feels like a million voices cried out....but where slightly hope full.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ How to React about the Mass Effect 3 Ending

This is SO true. I bought it, play for two day's strait and the end is just WT******************.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ MOTY Year in Review 2011 Quarter 02

Only 9.2/10 for RAW, should be more like 92/10.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Republic at War

I really love the mod. The textures and sound are brilliant.
But I do have some issues: The republic is seriously underpowered in space. Add the fact that sometimes the vulture droid's (CIS fighters) can drop buzz droid's infinitely.
Also I don't get the platoon/squad ets. If I build the platoon it still exists of 2 squads of 9 soldiers.
I don't see a big difference between a easy or a hard AI. Don't know if this is an error or purposely done.

I really don't want to talk bad about the mod because I really, really like it, but if anyone has this same issues we should tell Z.

Again, I do like the mod.

Good karma+2 votes
ploesj42
ploesj42 - - 28 comments @ Republic at War

I tried to translate, but couldn't make anything of it.
Something wit sitting, fauna and sleeping? Care to explain.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Republic at War

I think it's contagious. Help me Z3r0x, your my only hope.

Good karma+2 votes
ploesj42
ploesj42 - - 28 comments @ Republic at War

definetly.
But I'll start learning the game first, so in a week orso.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Republic at War

I'm dying of exitment. Must have pressed the refresh button a million times in the last hour.
A really nice manual. You made RAW like Empire at War should have been, grand and challinging.
Now just to see how the actual gameplay will be, but I have no doughts.

Thanks Z3r0x and team.

Good karma+5 votes
ploesj42
ploesj42 - - 28 comments @ Battle Stats

Yeah, raiding strategy sucks. You would have to fill every land position with troops to be secure if they attack like that.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Rothana (Final)

Just have to say: awsome mod, nice maps, and so on ...
I realy like the maps, but I don't recall the last two maps from ether the movies or any of the games , and I've played a lot of them, where are they from?

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Legacy Era: Second Imperial Civil War

The venators only shoot with a minimal distance to the target, so atleast abouth 2 it own length in distance befor it can shoot.
And also you need to tell it to shoot the first time.
I've also that a lot of ships don't even have a pop count in battle.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Legacy Era: Second Imperial Civil War

I's because the space stations have no communications array.
In the original game if the array is destroyed your mini map also go's dark.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Republic at War

I like the idea, but the landmaps of empire at war have no cover what so ever, every map whould heve to be edithed which I think is unlikly to happen.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Legacy Era: Second Imperial Civil War

I like the fact that the space pop is extended, but now it impossible to win a space battle with only your space station.
He sends abouth 21 stardestroyers each time and they all deploy at the same time, my space station lv.5 holds out for abouth 45seconds.

PS: The consortiom AI bairly moves while the rebels and empire fight like HELL even on easy, that needs balancing.
PSS: I like your work but the venetor "economie" ship is not so good, there is an other mod, return of the clones, where the model is way bether, perhaps you can ask them for it?

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Legacy Era: Second Imperial Civil War

I must say the ships look awsome!!!
But wil there be misions in GC? To get ships from an other faction perhaps.
The empire still has superweapons right? Can't the consortium and rebels get superweapons, or atleast the consortium.
What will the max amount units be in space battles?
But still, great job.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Stargate - Empire at War: Pegasus Chronicles

The current version of the mod (1.1) has already to many heroes, normaly they are displayed in the top right corner, but the tauri have about 3 heroes to many for this and the Goa'uld about 7.
So I personely think that it is not such a good idea.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Stargate - Empire at War: Pegasus Chronicles

Rusian!?
Dutch, English, Japanese, and a little bit spanish.
But I defenetly don't speek rusian.
Thanks anyway.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Stargate - Empire at War: Pegasus Chronicles

You mean like until episode 20?
Because I'm prety sure it's only released until ep.16

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Stargate - Empire at War: Pegasus Chronicles

Without the research system the groundshipyards are not so bad.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Stargate - Empire at War: Pegasus Chronicles

I totaly understand.
Thanks for the reply.

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Stargate - Empire at War: Pegasus Chronicles

Is the building of spacecrafts still going on on the ground?
I've been playing the stargate mod and francly that sucks,
it makes is very frustrating.
I get the realism, the stargate program is secret and building underground is therefor nessesairy but it makes spacestations less important and furder uses up groundbuildslots.

PS: is it going to be with support structures like in the current mod?

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Stargate - Empire at War: Pegasus Chronicles

That is true, and Destiny iss way off the map.
I mean Peagasus is already pushed in to the corner of the map.
But it is a beaty of a ship.
PS: do you have to build Atlantis, or do you get it for free?

Good karma+1 vote
ploesj42
ploesj42 - - 28 comments @ Stargate - Empire at War: Pegasus Chronicles

I wonder if they will include the Destiny from SGU.
And if the Ta'uri can build lantian ships and then where.
But for as far as I can tell it going to be amazing.

Good karma+1 vote