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Man, that looks incredible, J! I can already see it...bombing! Besides, EC Henry made an Imperial version of the Nebulon-B: M.youtube.com
Maybe that's something for you.
I know what you mean. Maybe as a special unit for a certain planet? So you don't have think about it that much, but it's nice to have.
Edit: Yeah, what Shadow0 said. Kudos to you.
Holy crap! Those amazing voices combined with epic lines - which could be directly taken from a film - catapults your mod to a whole new level. Amazing work, guys! Your voices are gold.
Suggestion: Screenlust, screencohol and ahm, screenfinity war probably? No really, can't wait for more of them.
So, you're in the film business right now? Can't be Empire at War, not possible...in any way... Damn!
Congratulations big W for this masterpiece!
There is one thing that really annoys me since the dawn of the vanilla game, especially after playing hundreds of hours over the years: In every battle there is this hologram of a stormtrooper/rebel soldier or mercenary giving you the same orders over and over and over again. Can we finally please get rid of it? Thanks.
The new adjustments are amazing and I really can't wait what you're coming up with in further updates.
I always liked the under construction ISDs in Empire at War. Sadly those weren't really "used" in the game.
Damn! This design is beyond amazing, especially the first two modules. It would be cool to have unique space stations which are real fortresses and you need a giant fleet to crack them down or with special building options.
"I don't like sand. It's coarse, and rough, and irritating, and it gets everywhere."
Months of waiting and finally you released this behemoth of a ship for everyone to include it in your already amazing mod. Months of outstanding and mindbreaking work to deliver this masterpiece. The add-on section here really develops to a new feature of your mod where everyone can decide to include certain things in the base version. In lack of superlatives: Great job!
I can sense... The Eclipse, the Executor and the Death Star. In one picture. Challenge accepted?
Well, I thought of Judge Dredd. My name is Dredd, not the Empire. Gladly this is freaking cool, too.
That thing looks almost like a landspeeder. Nice work on that!
Has it something to do with... calibrating certain things? To list some of the famous quotes is an amazing idea.
Amazing work on this "legend". Marauder Shields. Hold the line!
Wirklich fabelhafte Arbeit an dieser "Legende". Marauder Shields, Linie halten!
Now the new interface really shows off the positive reductionism you put onto it. It's all so clean and pure and more intense. The music at the beginning supports this very well.
I always thought of death clones as a reward, especially on capital ships. Even if it's your own ship blown up, you "got" something. Nice work!
Amazing particle and light show. Almost incredible to think how such giant ships fire their massive broadsides at each other.
Amazing work on that monstrosity of a ship. "Asteroids do not concern me, Admiral." As well as other warships do not concern him with this mighty vessel.
A trained force guy with a lightsaber and a blaster. Deadly combination. You did an amazing job on this, especially concerning that lightsaber gesture with his hand at the bottom. Any Dark Trooper plans?
Well, why not add a special ability for all ships to hyperjump into enemy spacecraft? Jokes aside, this looks amazing, especially with your art style put on.
Agreed. Sadly the engine isn't going to be updated any time soon. Empire at War 2 is prohibited by Electronic Arts (Arts, really?) and sadly Vol'Takes was just a ripoff. Whatsoever, it's great to see this mod developing in amazing directions over the years. Just incredible work.
In my opinion, as he is always searching for powerful artifacts and besides that having control over ships like the Eclipse, I think he could have found that ship on a junk planet like Raxus Prime. It doesn't always have to be some super Sith world like Korriban or Ziost in my opinion. Maybe something like that:
During the Mandalorian Wars many Centurion-class battlecruisers were in service of the Galactic Republic and served as a proud symbol for the Republic Navy during those turbulent period. As such many of them were wrecked after their destruction in battle or due to the inevitably signs of the time.
Capable of withstanding major attacks during it's time, it's weaponry is very much outdated to this days. Tyber Zann found one of that antiquated vessels in the junkyard ruins of Raxus Prime before he got imprisoned on Kessel by the Galactic Empire. Kept in secret for years, Tyber retroffited it with new armor and weaponry like the [insert weaponry here] to serve his needs against the Imperial Navy or any impetuous criminals who dare to stand in his way.
Just a suggestion though. My English isn't that great but I hope you get the idea. Great work on that ship!
Yes my lord. (I like that guy for that passage even if only for some seconds of screentime).
Great work on that ship. Battle of Scarif Reloaded.
What I really "like" about this is that it doesn't end in a giant monster explosion but in a way of more a glorius space junk floating around. Someone will find this in future thinking: how?
So, this is your answer to this: Youtube.com ? Really nice work!
Ah, ihr habt euch also für diese Möglichkeit entschieden? (In Anlehnung an: Youtube.com )Tolle Arbeit!
J, seriously, you've outdone yourself with this. The cinema mode is one of my favorite aspects of the game and perhaps even in any post-EaW-RTS-game. It just feels like you're 'in', like piloting all the vessels. If you could control them in game arcadelike it would be perfect. The light and shadow on that ISD is mesmerizing just as your work in general.
You're right! Thanks for the correct title.
Ah, one of my favorites! I really grab that amazing desgin since Imperial Assault II. A shame that it isn't canon anymore. Would be a cool thing if it would always stay cloaked until it fires. Great work on that machine!
Einer meiner Favoriten. Dem Design kann ich mich seit seinem Erscheinen in Imperiall Assault II nicht entziehen. Wäre natürlich eine tolle Sache, wenn es wie im Spiel dauerhaft getarnt ist und nur enttarnt wird, wenn es zu feuern beginnt. Wie dem auch sei: Großartige Arbeit!