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If anyone got my message from my old Stalker mod, I am creating a new Co-op/Single player campaign for Assault Squad. I plan on adding new sounds, voice acting, skins, effects and more. It will be following a division through WW2 and I am wondering who I should follow? Americans, Germans etc comment below if you want,
Good luck...I recommend you should start from scratch - maybe use some of the models and try to mod MOW AS on this one cause the release you're using is kind of nuked ;)
Got questions about modding mow - just pm me anytime I may be able to help out by time.
Thanks bro, I definitely not confident in converting models and working with them since I have minimal experience in 3ds max so I'm probably gonna stick with MOW. Also you may think the release is nuked, but trust me I have overhauled two missions already with flawless scripts and good English and I have a list of over 25 items that crash the editor sticky tacked onto my monitor. It's smooth sailing from here.
hey i can help recode weapons/armor/helmets/vehicles for your stalker mod to mow:as
also photoshop
Awesome I will message you
If anyone got my message from my old Stalker mod, I am creating a new Co-op/Single player campaign for Assault Squad. I plan on adding new sounds, voice acting, skins, effects and more. It will be following a division through WW2 and I am wondering who I should follow? Americans, Germans etc comment below if you want,
Good luck...I recommend you should start from scratch - maybe use some of the models and try to mod MOW AS on this one cause the release you're using is kind of nuked ;)
Got questions about modding mow - just pm me anytime I may be able to help out by time.
Cheers D1G1
Thanks bro, I definitely not confident in converting models and working with them since I have minimal experience in 3ds max so I'm probably gonna stick with MOW. Also you may think the release is nuked, but trust me I have overhauled two missions already with flawless scripts and good English and I have a list of over 25 items that crash the editor sticky tacked onto my monitor. It's smooth sailing from here.