Holy ****! It looks awesome! I do like to use them in quake 3, but if it was possible to also use them in UT2004 it would be even cooler! To bad I don't understand how to port such things =/
Holy ****! It looks awesome! I do like to use them in quake 3, but if it was possible to also use them in UT2004 it would be even cooler! To bad I don't understand how to port such things =/
It's great compatibilty patch, but after Ravanger, when you should speak to Catrh script is broken, soldier never tells you that Carth here to speak, and you can't get out of the module(((
It's great compatibilty patch, but after Ravanger, when you should speak to Catrh script is broken, soldier never tells you that Carth here to speak, and you can't get out of the module(((
Actually even with this fix it has a problem when you must meet with Carth on Telos after Revenger. The script isn't working and... just loads the module with silent soldiers and all...
Pataschka
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