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Comment History
paologerochi
paologerochi - - 14 comments @ Version 4 - Hadley's Hope

Keep up the good work guys! But something's been bothering me for awhile, do you know what's causing this issue? I.imgur.com

Also, whenever I shoot the service pistol, the hands are abit glitchy and looks really weird.

Good karma+1 vote
paologerochi
paologerochi - - 14 comments @ Version 4 - Hadley's Hope

You're not gonna regret it buying on a Steam sale.

Good karma+2 votes
paologerochi
paologerochi - - 14 comments @ TemplarGFX's ACM Overhaul V2

Woah dude, this is amazing the AI moves so fast while looking so fluid.. omg

Good karma+3 votes
paologerochi
paologerochi - - 14 comments @ New Loading Animation(2016.01.22)

Very Sexy.. nice work dude!

Good karma+1 vote
paologerochi
paologerochi - - 14 comments @ Red Alert 3: Upheaval

It's okay, I understand Bibber, but what I was referring to was if you can add it as a separate release though not as a whole for the mod, like an addon .big to the .skudef file?

Anyways, thanks for replying :)

Good karma0 votes
paologerochi
paologerochi - - 14 comments @ Red Alert 3: Upheaval

Hey, Bibber is it possible to make a similar UI menu to RA3 Revolution mod? I mean the menu without the campaign button (you made that right?), you might think it's not of a big of a deal but if you can, please do... I just kinda hate the campaign button being there while using your mod.

Also, can it be possible to add an option to disable Super Weapons? Sorry if I'm asking too much.

Can you add these things? pleeeaseeee, would be awesome if it's a separate addon for you mod.

Btw, Bibber thank you for the awesome mod!
Best mod for multiplayer EVER.

Good karma+1 vote
paologerochi
paologerochi - - 14 comments @ New Imperial Guard models(Fix Version!)

damn!!! dude, any plans of making release of each race seperately?

I wish there was a Karskin version of this 10/10 awesomeness!

Good karma+1 vote
paologerochi
paologerochi - - 14 comments @ Ultiamte Apocalypse Plus (UACL) 1.14

can I have permission to use models for Tyranids mod? it's for a FoK tyranid addon..

Good karma+3 votes
paologerochi
paologerochi - - 14 comments @ Beta Firestorm over Kaurava Patch

1st they aren't invincible, I suggest don't use infantry when against them, I defeated Eldars using Imperial Guards... they even made 3 Wraithlords against me..

Good karma+1 vote
paologerochi
paologerochi - - 14 comments @ Beta Firestorm over Kaurava Patch

Is it possible to incorporate the Tyranid race into this mod??

Good karma+1 vote
paologerochi
paologerochi - - 14 comments @ Aliens: Colonial Marines | VHS 1.0

--EDIT--
hmmmmm, noticed, this isn't the same as mine... yours seem to be a later version..

btw, how did you guys manage to hook both of the shaders?

Good karma0 votes
paologerochi
paologerochi - - 14 comments @ Aliens: Colonial Marines | VHS 1.0

hey :) you seem to be using my ENBseries + InjFX + SweetFX shaders combined settings :D

btw, in your README file... you metioned: "A friend of my edited the d3d9.dll file to get both tweaks working, sweet fx and cyan mod."

were we friends? do I know you? xD lol anyways awesome work, I've been following and using your work for quite awhile now.. keep it up...

Good karma+1 vote
paologerochi
paologerochi - - 14 comments @ 0.5b3: More Developing

fooking amazing... I'm crying because of the awesomeness...

Good karma+1 vote
paologerochi
paologerochi - - 14 comments @ How to use Trinity in a mod

hey RedFog can you make this in Natural Selection? please... I don't have the trinity's codes in my dll I don't know about dll files and compiling them

Good karma+1 vote