Pablo Hurtado, a Chicago native, is an up and coming 3D Character Artist who is currently working as a freelance artist with Fenrir Studios and Forever Interactive LLC. He studied Game Design at the International Academy of Design and Technology, in Chicago (graduation Oct. 2012). His passion is to create characters in the realm of fantasy but with a strong grip of human or animal anatomy. He is proficient in 3D character art and develops/manipulates his work in ZBrush, Maya, Topogun, UDK, and many other programs that deal with the high-to-low character creation pipeline. His love for characters has led him to videogames but one day wishes to transfer his skills over to films.