Direct from CEO of Stardock on their forums in response to "how long will Epic exclusivity last?": "Yea, we can't discuss that as you can imagine. But we intend to be on all platforms eventually."
Direct from CEO of Stardock on their forums in response to "how long will Epic exclusivity last?": "Yea, we can't discuss that as you can imagine. But we intend to be on all platforms eventually."
Good to see some life for these great old games! Might have to stream this mod to my Twitch community... Looks great!
any chance of giving the assets used in the one Stellaris mod that is there to another active shipset Stellaris modder to keep up-to-date with new Stellaris updates on your behalf?
Vampire ship from Enterprise, looks like.
you could literally always just autoresolve ground battles... tis an option. but i get the sentiment.
I think that makes sense to use the bomber and not the interceptor variant. Love the sail starfighter as well. Good way to get both basic designs used without too much overlap.
Did you launch Sins once before trying to use the mod? Do you have the mod installed in the proper location, activated via the EnabledMods file and NOT activated in-game?
Works perfectly. What's the issue?
well aware. that's not actually very big, fyi... you clearly used ditl.org, which uses official and his own measurments. however, if you measure using the size of the promenade windows and docking bays, the station is actually smaller than the "official" size, which makes more sense given how small the crew of the station was and most of the visuals of the station. perhaps could be slightly bigger, but even so.
well... DS9 is pretty distinctly SMALL in comparison... A galaxy barely is able to dock, and basically blocks all the other pylon docking bays around it...
Yes, but... WAAAAAT dost it thou do-eth????????
60 TIE Maulers (lol, AND 3 AT-APs) vs TX-225 Tanks... Forgot that one part, lol.
all praise the gods of the Old World. looks freaking awesome.
STA3 Federation titans, Polaris (lower one) and ?Endeavor? (upper one) Can't remember the second one's name for sureoffhand... I feel ashamed...
The detail and love going in to this project is astounding! Look forward to more! Keep it up!
RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD RED SQUAD
That's the ship I'm talking about, the Voodieh class. It differs from the Negh'Var in that the Voodieh has the cannon nose and no heavy disruptor pods under the wings. This is definitely the Voodieh class.
Is that the Negh'Var in the mod??? How have I never noticed it has the Voodieh nose and not the Negh'Var nose???
No, that's "by the book" according to Starfleet when under surveillance. Lol.
"daily"... you keep using that word... i do not think it means what you think it means...
"Removed ALL thruster trails from star wars ships. The vanilla ships still have them though"
You are a GOD!! Thank you! Lol!
Another bug report. Just had Black Sun attack my Empire planet at Thyferra. Had XQ-3, Golan I, and fully upgraded starbase, and three cargo ships. Only the cargo ships were on my side in the tactical battle. Somehow all the stations were on Black Sun's side. Happened twice on Thyferra now.
Bug I've noticed, other than ones posted recently, Rogue Squadron seems to be counted as a loss repeatedly even when all of the squadron survives a battle. I've reinstalled several times and recreated it in multiple GC's to make sure it keeps happening. Keep up the amazing work!
Making it a minor factions unit?
Isn't this actually a pre-Clone Wars design? I may be wrong, not that well versed on the "Corellian Destroyer"... Love the design though. The engines suggest pre-Clone Wars, like the Consular Cruiser/Arquitens.
Looking sexy! Need to bring me in as a Beta tester, I think... Pass on to Goa. :D Lol!
What browser are you using? I had to switch from Firefox to Chrome, then choose a different mirror from the popup window when I click download.
Loving it so far! Thanks for all your work! It says in install instructions that you can change the TS, TM, ect. ships having trails in the Tships file? Any chance you could say specifically what file that is and what to change to remove the engine trails? Thanks in advance, I just haven't done any digging into X3 files period.
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